public PrevAchievementButton() { downState = new symbol_16(); overState = new symbol_17(); upState = new symbol_18(); hitTestState = new symbol_19(); }
public PendantLove() { var i84 = new symbol_17() { filters = new as3.Array(new object[] {}) }; addChild(i84); //0 FrameInfo f; var l = new Frames(2); f = l.Add(); f.Add(i84); f += () => { i84.x = 0; i84.scaleX = 1; i84.y = 0; i84.scaleY = 1; i84.rotation = 0; i84.alpha = 1; i84.filters = new as3.Array(new object[] {}); i84.scale9Grid = null; i84.visible = true; }; f = l.Add(); f.Add(i84); setFrames(l); }
public ComboBox_upSkin() { this.scale9Grid = new flash.geom.Rectangle(4, 13, 120, 4); var i131 = new symbol_17() { filters = new as3.Array(new object[] {}) }; addChild(i131); //0 }
public PhotoButtonPlus() { downState = new symbol_17() { filters = new as3.Array(new object[] {}) }; overState = new symbol_17() { filters = new as3.Array(new object[] {}) }; upState = new symbol_17() { filters = new as3.Array(new object[] {}) }; hitTestState = new symbol_17() { filters = new as3.Array(new object[] {}) }; }