// Use this for initialization
 void Start()
 {
     levelManager = GameObject.FindObjectOfType <LevelManager>();
     levelSeconds = (PlayerPrefsManager.getDifficulty() + (levelManager.getLoadedLevel() / 8)) * 100f;
     starDisplay  = GameObject.FindObjectOfType <starDisplay>();
     audioSource  = GameObject.FindObjectOfType <AudioSource>();
     slider       = GetComponent <Slider>();
 }
Exemplo n.º 2
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    void Start()
    {
        defenderParent = GameObject.Find("DEFENDERS");
        starDisplay    = GameObject.FindObjectOfType <starDisplay>();

        if (!defenderParent)
        {
            defenderParent = new GameObject("DEFENDERS");
        }
    }
 // Use this for initialization
 void Start()
 {
     starDisplay     = FindObjectOfType <starDisplay>();
     myCamera        = FindObjectOfType <Camera>();
     defendersParent = GameObject.Find("Defenders");
     if (!defendersParent)
     {
         defendersParent = new GameObject("Defenders");
     }
 }
Exemplo n.º 4
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 void Start()
 {
     animator    = GetComponent <Animator>();
     starDisplay = GameObject.FindObjectOfType <starDisplay>();
 }
 // Use this for initialization
 void Start()
 {
     starDisplay            = GameObject.FindObjectOfType <starDisplay>();
     starDisplay.totalStars = 100;
 }