Exemplo n.º 1
0
    public override void fromBinary(byte[] binary)
    {
        reader = new st.net.NetBase.ByteReader(binary);
        id     = reader.Read_uint();
        name   = reader.Read_str();
        level  = reader.Read_uint();
        exp    = reader.Read_ulong();
        prof   = reader.Read_uint();
        cur_hp = reader.Read_uint();
        cur_mp = reader.Read_uint();
        ushort lenproperty_list = reader.Read_ushort();

        property_list = new List <st.net.NetBase.property>();
        for (int i_property_list = 0; i_property_list < lenproperty_list; i_property_list++)
        {
            st.net.NetBase.property listData = new st.net.NetBase.property();
            listData.fromBinary(reader);
            property_list.Add(listData);
        }
        ushort lenequip_id_list = reader.Read_ushort();

        equip_id_list = new List <uint>();
        for (int i_equip_id_list = 0; i_equip_id_list < lenequip_id_list; i_equip_id_list++)
        {
            uint listData = reader.Read_uint();
            equip_id_list.Add(listData);
        }
        camp = reader.Read_uint();
        ushort lenresource_list = reader.Read_ushort();

        resource_list = new List <st.net.NetBase.resource_list>();
        for (int i_resource_list = 0; i_resource_list < lenresource_list; i_resource_list++)
        {
            st.net.NetBase.resource_list listData = new st.net.NetBase.resource_list();
            listData.fromBinary(reader);
            resource_list.Add(listData);
        }
        guild_name = reader.Read_str();
        ushort lenmodel_clothes_id = reader.Read_ushort();

        model_clothes_id = new List <int>();
        for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++)
        {
            int listData = reader.Read_int();
            model_clothes_id.Add(listData);
        }
        title_id            = reader.Read_uint();
        sla                 = reader.Read_uint();
        magic_weapon_id     = reader.Read_int();
        magic_strength_lev  = reader.Read_int();
        magic_strength_star = reader.Read_int();
        fiight_score        = reader.Read_int();
        vip_lev             = reader.Read_uint();
        guild_id            = reader.Read_uint();
    }
Exemplo n.º 2
0
    public override byte[] toBinary()
    {
        writer = new st.net.NetBase.ByteWriter();
        writer.write_int(id);
        writer.write_str(name);
        writer.write_int(level);
        writer.write_long(exp);
        writer.write_int(prof);
        writer.write_int(cur_hp);
        writer.write_int(cur_mp);
        ushort lenproperty_list = (ushort)property_list.Count;

        writer.write_short(lenproperty_list);
        for (int i_property_list = 0; i_property_list < lenproperty_list; i_property_list++)
        {
            st.net.NetBase.property listData = property_list[i_property_list];
            listData.toBinary(writer);
        }
        ushort lenequip_id_list = (ushort)equip_id_list.Count;

        writer.write_short(lenequip_id_list);
        for (int i_equip_id_list = 0; i_equip_id_list < lenequip_id_list; i_equip_id_list++)
        {
            uint listData = equip_id_list[i_equip_id_list];
            writer.write_int(listData);
        }
        writer.write_int(camp);
        ushort lenresource_list = (ushort)resource_list.Count;

        writer.write_short(lenresource_list);
        for (int i_resource_list = 0; i_resource_list < lenresource_list; i_resource_list++)
        {
            st.net.NetBase.resource_list listData = resource_list[i_resource_list];
            listData.toBinary(writer);
        }
        writer.write_str(guild_name);
        ushort lenmodel_clothes_id = (ushort)model_clothes_id.Count;

        writer.write_short(lenmodel_clothes_id);
        for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++)
        {
            int listData = model_clothes_id[i_model_clothes_id];
            writer.write_int(listData);
        }
        writer.write_int(title_id);
        writer.write_int(sla);
        writer.write_int(magic_weapon_id);
        writer.write_int(magic_strength_lev);
        writer.write_int(magic_strength_star);
        writer.write_int(fiight_score);
        writer.write_int(vip_lev);
        writer.write_int(guild_id);
        return(writer.data);
    }
Exemplo n.º 3
0
    public override void fromBinary(byte[] binary)
    {
        reader     = new st.net.NetBase.ByteReader(binary);
        uid        = reader.Read_int();
        name       = reader.Read_str();
        battle     = reader.Read_int();
        lev        = reader.Read_int();
        vip_lev    = reader.Read_int();
        prof       = reader.Read_int();
        guild_name = reader.Read_str();
        slaughter  = reader.Read_int();
        ushort lentarget_property = reader.Read_ushort();

        target_property = new List <st.net.NetBase.property>();
        for (int i_target_property = 0; i_target_property < lentarget_property; i_target_property++)
        {
            st.net.NetBase.property listData = new st.net.NetBase.property();
            listData.fromBinary(reader);
            target_property.Add(listData);
        }
        luck_num = reader.Read_int();
        ushort lentarget_skill = reader.Read_ushort();

        target_skill = new List <st.net.NetBase.normal_skill_list>();
        for (int i_target_skill = 0; i_target_skill < lentarget_skill; i_target_skill++)
        {
            st.net.NetBase.normal_skill_list listData = new st.net.NetBase.normal_skill_list();
            listData.fromBinary(reader);
            target_skill.Add(listData);
        }
        ushort lenmodel_clothes_id = reader.Read_ushort();

        model_clothes_id = new List <int>();
        for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++)
        {
            int listData = reader.Read_int();
            model_clothes_id.Add(listData);
        }
        wing_id  = reader.Read_int();
        wing_lev = reader.Read_int();
        ushort lentarget_equip_list = reader.Read_ushort();

        target_equip_list = new List <st.net.NetBase.item_des>();
        for (int i_target_equip_list = 0; i_target_equip_list < lentarget_equip_list; i_target_equip_list++)
        {
            st.net.NetBase.item_des listData = new st.net.NetBase.item_des();
            listData.fromBinary(reader);
            target_equip_list.Add(listData);
        }
    }
Exemplo n.º 4
0
    public override byte[] toBinary()
    {
        writer = new st.net.NetBase.ByteWriter();
        writer.write_int(oid);
        ushort lenproperty_list = (ushort)property_list.Count;

        writer.write_short(lenproperty_list);
        for (int i_property_list = 0; i_property_list < lenproperty_list; i_property_list++)
        {
            st.net.NetBase.property listData = property_list[i_property_list];
            listData.toBinary(writer);
        }
        return(writer.data);
    }
Exemplo n.º 5
0
    public override void fromBinary(byte[] binary)
    {
        reader = new st.net.NetBase.ByteReader(binary);
        oid    = reader.Read_uint();
        ushort lenproperty_list = reader.Read_ushort();

        property_list = new List <st.net.NetBase.property>();
        for (int i_property_list = 0; i_property_list < lenproperty_list; i_property_list++)
        {
            st.net.NetBase.property listData = new st.net.NetBase.property();
            listData.fromBinary(reader);
            property_list.Add(listData);
        }
    }
Exemplo n.º 6
0
    public override byte[] toBinary()
    {
        writer = new st.net.NetBase.ByteWriter();
        writer.write_int(uid);
        writer.write_str(name);
        writer.write_int(battle);
        writer.write_int(lev);
        writer.write_int(vip_lev);
        writer.write_int(prof);
        writer.write_str(guild_name);
        writer.write_int(slaughter);
        ushort lentarget_property = (ushort)target_property.Count;

        writer.write_short(lentarget_property);
        for (int i_target_property = 0; i_target_property < lentarget_property; i_target_property++)
        {
            st.net.NetBase.property listData = target_property[i_target_property];
            listData.toBinary(writer);
        }
        writer.write_int(luck_num);
        ushort lentarget_skill = (ushort)target_skill.Count;

        writer.write_short(lentarget_skill);
        for (int i_target_skill = 0; i_target_skill < lentarget_skill; i_target_skill++)
        {
            st.net.NetBase.normal_skill_list listData = target_skill[i_target_skill];
            listData.toBinary(writer);
        }
        ushort lenmodel_clothes_id = (ushort)model_clothes_id.Count;

        writer.write_short(lenmodel_clothes_id);
        for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++)
        {
            int listData = model_clothes_id[i_model_clothes_id];
            writer.write_int(listData);
        }
        writer.write_int(wing_id);
        writer.write_int(wing_lev);
        ushort lentarget_equip_list = (ushort)target_equip_list.Count;

        writer.write_short(lentarget_equip_list);
        for (int i_target_equip_list = 0; i_target_equip_list < lentarget_equip_list; i_target_equip_list++)
        {
            st.net.NetBase.item_des listData = target_equip_list[i_target_equip_list];
            listData.toBinary(writer);
        }
        return(writer.data);
    }