Exemplo n.º 1
0
 public map_block(Game game, simple3D.game_objects.polar_camera camera)
     : base(game)
 {
     Debug.Assert(camera != null);
     this.camera = camera;
     position_velocity_ = -Vector3.UnitY * height * 10;
     bounding_unit = new Vector3(floor_length, height_, floor_length);
     update_bounding();
 }
Exemplo n.º 2
0
 public base_plane(Game game, simple3D.game_objects.polar_camera camera)
     : base(game)
 {
     Debug.Assert(camera != null);
     this.camera = camera;
 }