void Start() { scrClass a = new scrClass(); a.level = 74; a.attack = 123; scrClass b = new scrClass(); b.level = 54; b.attack = 123; Move move = new Move(); move.power = 65; a.moves = new Move[4]; a.moves[0] = move; Damage(a, b); }
void Damage(scrClass a, scrClass b) { Debug.Log(((((2 * a.level) / 5) + 2 * (a.attack / b.defense)) / 50) + 2); }