// Use this for initialization void Start() { instance = this; for (int i = 0; i < buttonCoins.Length; i++) { GameObject content = buttonCoins[i]; Transform trTitle = content.transform.Find("Currency"); trTitle.gameObject.SetActive(false); } AndroidInAppPurchaseManager.instance.addProduct("gl1.gemugemu.25coins"); AndroidInAppPurchaseManager.instance.addProduct("gl1.gemugemu.50coins"); AndroidInAppPurchaseManager.instance.addProduct("gl1.gemugemu.100coins"); AndroidInAppPurchaseManager.instance.addProduct("gl1.gemugemu.180coins"); AndroidInAppPurchaseManager.instance.addProduct("gl1.gemugemu.300coins"); AndroidInAppPurchaseManager.instance.addProduct("gl1.gemugemu.500coins"); AndroidInAppPurchaseManager.ActionBillingSetupFinished += OnBillingConnected; AndroidInAppPurchaseManager.instance.loadStore(); }
void OnDestroy() { instance = null; }