Exemplo n.º 1
0
        /// <summary>
        /// Submits a score to the specified leaderboard.
        /// Documentation https://developers.google.com/games/v1/reference/scores/submit
        /// Generation Note: This does not always build corectly.  Google needs to standardise things I need to figuer out which ones are wrong.
        /// </summary>
        /// <param name="service">Authenticated Games service.</param>
        /// <param name="leaderboardId">The ID of the leaderboard.</param>
        /// <param name="score">The score you're submitting. The submitted score is ignored if it is worse than a previously submitted score, where worse depends on the leaderboard sort order. The meaning of the score value depends on the leaderboard format type. For fixed-point, the score represents the raw value. For time, the score represents elapsed time in milliseconds. For currency, the score represents a value in micro units.</param>
        /// <param name="optional">Optional paramaters.</param>        /// <returns>PlayerScoreResponseResponse</returns>
        public static PlayerScoreResponse Submit(GamesService service, string leaderboardId, string score, ScoresSubmitOptionalParms optional = null)
        {
            try
            {
                // Initial validation.
                if (service == null)
                {
                    throw new ArgumentNullException("service");
                }
                if (leaderboardId == null)
                {
                    throw new ArgumentNullException(leaderboardId);
                }
                if (score == null)
                {
                    throw new ArgumentNullException(score);
                }

                // Building the initial request.
                var request = service.Scores.Submit(leaderboardId, score);

                // Applying optional parameters to the request.
                request = (ScoresResource.SubmitRequest)SampleHelpers.ApplyOptionalParms(request, optional);

                // Requesting data.
                return(request.Execute());
            }
            catch (Exception ex)
            {
                throw new Exception("Request Scores.Submit failed.", ex);
            }
        }
Exemplo n.º 2
0
        /// <summary>
        /// Submits multiple scores to leaderboards.
        /// Documentation https://developers.google.com/games/v1/reference/scores/submitMultiple
        /// Generation Note: This does not always build corectly.  Google needs to standardise things I need to figuer out which ones are wrong.
        /// </summary>
        /// <param name="service">Authenticated Games service.</param>
        /// <param name="body">A valid Games v1 body.</param>
        /// <param name="optional">Optional paramaters.</param>        /// <returns>PlayerScoreListResponseResponse</returns>
        public static PlayerScoreListResponse SubmitMultiple(GamesService service, PlayerScoreSubmissionList body, ScoresSubmitMultipleOptionalParms optional = null)
        {
            try
            {
                // Initial validation.
                if (service == null)
                {
                    throw new ArgumentNullException("service");
                }
                if (body == null)
                {
                    throw new ArgumentNullException("body");
                }

                // Building the initial request.
                var request = service.Scores.SubmitMultiple(body);

                // Applying optional parameters to the request.
                request = (ScoresResource.SubmitMultipleRequest)SampleHelpers.ApplyOptionalParms(request, optional);

                // Requesting data.
                return(request.Execute());
            }
            catch (Exception ex)
            {
                throw new Exception("Request Scores.SubmitMultiple failed.", ex);
            }
        }
Exemplo n.º 3
0
        /// Documentation https://developers.google.com/games/v1/reference/scores/get
        /// Generation Note: This does not always build corectly.  Google needs to standardise things I need to figuer out which ones are wrong.
        /// </summary>
        /// <param name="service">Authenticated Games service.</param>
        /// <param name="playerId">A player ID. A value of me may be used in place of the authenticated player's ID.</param>
        /// <param name="leaderboardId">The ID of the leaderboard. Can be set to 'ALL' to retrieve data for all leaderboards for this application.</param>
        /// <param name="timeSpan">The time span for the scores and ranks you're requesting.</param>
        /// <param name="optional">Optional paramaters.</param>        /// <returns>PlayerLeaderboardScoreListResponseResponse</returns>
        public static PlayerLeaderboardScoreListResponse Get(GamesService service, string playerId, string leaderboardId, string timeSpan, ScoresGetOptionalParms optional = null)
        {
            try
            {
                // Initial validation.
                if (service == null)
                {
                    throw new ArgumentNullException("service");
                }
                if (playerId == null)
                {
                    throw new ArgumentNullException(playerId);
                }
                if (leaderboardId == null)
                {
                    throw new ArgumentNullException(leaderboardId);
                }
                if (timeSpan == null)
                {
                    throw new ArgumentNullException(timeSpan);
                }

                // Building the initial request.
                var request = service.Scores.Get(playerId, leaderboardId, timeSpan);

                // Applying optional parameters to the request.
                request = (ScoresResource.GetRequest)SampleHelpers.ApplyOptionalParms(request, optional);

                // Requesting data.
                return(request.Execute());
            }
            catch (Exception ex)
            {
                throw new Exception("Request Scores.Get failed.", ex);
            }
        }
Exemplo n.º 4
0
        /// <summary>
        /// Lists the scores in a leaderboard around (and including) a player's score.
        /// Documentation https://developers.google.com/games/v1/reference/scores/listWindow
        /// Generation Note: This does not always build corectly.  Google needs to standardise things I need to figuer out which ones are wrong.
        /// </summary>
        /// <param name="service">Authenticated Games service.</param>
        /// <param name="leaderboardId">The ID of the leaderboard.</param>
        /// <param name="collection">The collection of scores you're requesting.</param>
        /// <param name="timeSpan">The time span for the scores and ranks you're requesting.</param>
        /// <param name="optional">Optional paramaters.</param>        /// <returns>LeaderboardScoresResponse</returns>
        public static LeaderboardScores ListWindow(GamesService service, string leaderboardId, string collection, string timeSpan, ScoresListWindowOptionalParms optional = null)
        {
            try
            {
                // Initial validation.
                if (service == null)
                {
                    throw new ArgumentNullException("service");
                }
                if (leaderboardId == null)
                {
                    throw new ArgumentNullException(leaderboardId);
                }
                if (collection == null)
                {
                    throw new ArgumentNullException(collection);
                }
                if (timeSpan == null)
                {
                    throw new ArgumentNullException(timeSpan);
                }

                // Building the initial request.
                var request = service.Scores.ListWindow(leaderboardId, collection, timeSpan);

                // Applying optional parameters to the request.
                request = (ScoresResource.ListWindowRequest)SampleHelpers.ApplyOptionalParms(request, optional);

                // Requesting data.
                return(request.Execute());
            }
            catch (Exception ex)
            {
                throw new Exception("Request Scores.ListWindow failed.", ex);
            }
        }