Exemplo n.º 1
0
 void Start()
 {
     root       = transform.parent.parent.parent.gameObject;                                   // pointe "ROOT"
     pageParent = transform.parent.gameObject;                                                 // pointe "page"
     character  = root.transform.Find("MOBILE_pos/character_scl/character_sprite").gameObject; // pointe "character"
     _scriptRandomAudioPlayer = character.GetComponent <randomAudioPlayer>();
 }
Exemplo n.º 2
0
 void Start()
 {
     root       = transform.parent.parent.parent.gameObject;                                   // pointe "ROOT"
     header     = root.transform.Find("GUI/HEADER").gameObject;                                // pointe "HEADER"
     collisions = root.transform.Find("MOBILE_pos/STATUS_trm").gameObject;                     // pointe "Collisions"
     character  = root.transform.Find("MOBILE_pos/character_scl/character_sprite").gameObject; // pointe "character_sprite"
     _scriptRandomAudioPlayer = character.GetComponent <randomAudioPlayer>();
     thisPage = transform.parent.gameObject;                                                   // pointe "page"
 }
Exemplo n.º 3
0
 void Awake()
 {
     root                     = transform.parent.parent.parent.gameObject;               // pointe "ROOT"
     header                   = root.transform.Find("GUI/HEADER").gameObject;            // pointe "HEADER"
     bubble                   = root.transform.Find("MOBILE_pos/bubble_pos").gameObject;
     collisions               = root.transform.Find("MOBILE_pos/STATUS_trm").gameObject; // pointe "Collisions"
     statusInfo               = root.transform.Find("MOBILE_pos/icons_pos/info_trm").gameObject;
     statusShop               = root.transform.Find("MOBILE_pos/icons_pos/shop_trm").gameObject;
     statusTravel             = root.transform.Find("MOBILE_pos/icons_pos/travel_trm").gameObject;
     statusNewQ               = root.transform.Find("MOBILE_pos/icons_pos/Qnew_trm").gameObject;
     statusQup                = root.transform.Find("MOBILE_pos/icons_pos/Qup_trm").gameObject;
     statusQinfo              = root.transform.Find("MOBILE_pos/icons_pos/Qinfo_trm").gameObject;
     statusEndQ               = root.transform.Find("MOBILE_pos/icons_pos/Qend_trm").gameObject;
     character                = root.transform.Find("MOBILE_pos/character_scl/character_sprite").gameObject; // pointe "character_sprite"
     _scriptRandomAudioPlayer = character.GetComponent <randomAudioPlayer>();                                // cherche l'audio de "character"
     anim                     = character.GetComponent <Animation>();                                        // cherche l'animation de "character"
 }