private static void MuteScene()
        {
            var pyUni = new pyUniplug();

            pyUniplug.print("### Uniplug ###");

            var context = pyUni.context();
            var scene   = context.scene();
            var volume  = scene.audio_volume();

            var objects = scene.objects();
            var cube    = objects["Cube"];
            var loc     = cube.location();

            pyUniplug.print("Location of the Cube: " + loc);

            if (volume > 0)
            {
                pyUniplug.print("Volume is above 0. Muting.");
                LastVolume = volume;
                scene.audio_volume(0);
            }
            else
            {
                pyUniplug.print("Volume is 0. Setting volume back to " + LastVolume);
                scene.audio_volume(LastVolume);
            }
        }
        private static void MuteScene()
        {
            var pyUni = new pyUniplug();
            pyUniplug.print("### Uniplug ###");

            var context = pyUni.context();
            var scene = context.scene();
            var volume = scene.audio_volume();

            var objects = scene.objects();
            var cube = objects["Cube"];
            var loc = cube.location();

            pyUniplug.print("Location of the Cube: " + loc);

            if (volume > 0)
            {
                pyUniplug.print("Volume is above 0. Muting.");
                LastVolume = volume;
                scene.audio_volume(0);
            }
            else
            {
                pyUniplug.print("Volume is 0. Setting volume back to " + LastVolume);
                scene.audio_volume(LastVolume);
            }
        }