Exemplo n.º 1
0
    void TaskOnClick()
    {
        GameObject           MastCont = GameObject.Find("PlayerShip");
        playerMenuController gg       = MastCont.GetComponent <playerMenuController>();

        /*
         * GameObject MastCont = GameObject.Find("Player_ship");
         * Destroy(MastCont);
         * GameObject LoadNew = GameObject.Find("txt_StageSelect");
         * GetStageSelect NewStage = LoadNew.GetComponent<GetStageSelect>();
         *
         * if (NewStage.valuf == 1)
         * {
         *  SceneManager.LoadScene("daMain");
         * }
         * else if (NewStage.valuf == 2)
         * {
         *  SceneManager.LoadScene("Stage2");
         * }
         * else if (NewStage.valuf == 3)
         * {
         *  SceneManager.LoadScene("Stage3");
         * }
         * else if (NewStage.valuf == 4)
         * {
         *  SceneManager.LoadScene("Stage4");
         * }
         */
        Debug.Log("You have clicked the resume button!");
        gg.btn_pauser = 2;
    }
Exemplo n.º 2
0
    void TaskOnClick()
    {
        GameObject           MastCont = GameObject.Find("PlayerShip");
        playerMenuController gg       = MastCont.GetComponent <playerMenuController>();

        Debug.Log("You have clicked the quit button!");
        gg.btn_pauser = 4;
        Destroy(MastCont);
        SceneManager.LoadScene("title");
    }