internal void setActiveOneFinger() { thisPinType = pinType.wireframe; }
internal void setActiveFourFinger() { Debug.Log("eraser mode"); thisPinType = pinType.eraser; eraserAttach(); }
internal void setActiveTwoFinger() { thisPinType = pinType.polymaker; }
private void setUnactive() { thisPinType = pinType.none; endInteraction(); eraserDetach(); }