Exemplo n.º 1
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 public void setConstraintFunctions(physx.PxConstraintConnectorPtr connector, physx.PxConstraintShaderTablePtr shaders)
 {
     physx.PxConstraintPtr            pvk_in_this      = this;
     physx.PxConstraintConnectorPtr   pvk_in_connector = connector;
     physx.PxConstraintShaderTablePtr pvk_in_shaders   = shaders;
     void_PxConstraintPtr_setConstraintFunctionsPtr_PxConstraintConnectorPtr_PxConstraintShaderTablePtr_(pvk_in_this, pvk_in_connector, pvk_in_shaders);
 }
Exemplo n.º 2
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        public physx.PxConstraintPtr createConstraint(physx.PxRigidActorPtr actor0, physx.PxRigidActorPtr actor1, physx.PxConstraintConnectorPtr connector, physx.PxConstraintShaderTablePtr shaders, uint dataSize)
        {
            physx.PxPhysicsPtr               pvk_in_this      = this;
            physx.PxRigidActorPtr            pvk_in_actor0    = actor0;
            physx.PxRigidActorPtr            pvk_in_actor1    = actor1;
            physx.PxConstraintConnectorPtr   pvk_in_connector = connector;
            physx.PxConstraintShaderTablePtr pvk_in_shaders   = shaders;
            uint pvk_in_dataSize = dataSize;

            return(PxConstraintPtr_PxPhysicsPtr_createConstraintPtr_PxRigidActorPtr_PxRigidActorPtr_PxConstraintConnectorPtr_PxConstraintShaderTablePtr_uint_(pvk_in_this, pvk_in_actor0, pvk_in_actor1, pvk_in_connector, pvk_in_shaders, pvk_in_dataSize));
        }
Exemplo n.º 3
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 internal static extern IntPtr IntPtr_const_PxConstraintConnectorPtr_getConstantBlockPtr(physx.PxConstraintConnectorPtr pvk_this);
Exemplo n.º 4
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 internal static extern PxConstraintSolverPrep PxConstraintSolverPrep_const_PxConstraintConnectorPtr_getPrepPtr(physx.PxConstraintConnectorPtr pvk_this);
Exemplo n.º 5
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 internal static extern physx.PxBasePtr PxBasePtr_PxConstraintConnectorPtr_getSerializablePtr(physx.PxConstraintConnectorPtr pvk_this);
Exemplo n.º 6
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 internal static extern IntPtr IntPtr_PxConstraintConnectorPtr_getExternalReferencePtr_uint_(physx.PxConstraintConnectorPtr pvk_this, uint *pvk_typeID);
Exemplo n.º 7
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 internal static extern void void_PxConstraintConnectorPtr_onOriginShiftPtr_PxVec3_(physx.PxConstraintConnectorPtr pvk_this, physx.PxVec3 *pvk_shift);
Exemplo n.º 8
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 internal static extern void void_PxConstraintConnectorPtr_onComShiftPtr_uint_(physx.PxConstraintConnectorPtr pvk_this, uint pvk_actor);
Exemplo n.º 9
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 internal static extern void void_PxConstraintConnectorPtr_onConstraintReleasePtr(physx.PxConstraintConnectorPtr pvk_this);
Exemplo n.º 10
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 internal static extern IntPtr IntPtr_PxConstraintConnectorPtr_prepareDataPtr(physx.PxConstraintConnectorPtr pvk_this);
Exemplo n.º 11
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 internal static extern void void_PxConstraintPtr_setConstraintFunctionsPtr_PxConstraintConnectorPtr_PxConstraintShaderTablePtr_(physx.PxConstraintPtr pvk_this, physx.PxConstraintConnectorPtr pvk_connector, physx.PxConstraintShaderTablePtr pvk_shaders);
Exemplo n.º 12
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 internal static extern physx.PxConstraintPtr PxConstraintPtr_PxPhysicsPtr_createConstraintPtr_PxRigidActorPtr_PxRigidActorPtr_PxConstraintConnectorPtr_PxConstraintShaderTablePtr_uint_(physx.PxPhysicsPtr pvk_this, physx.PxRigidActorPtr pvk_actor0, physx.PxRigidActorPtr pvk_actor1, physx.PxConstraintConnectorPtr pvk_connector, physx.PxConstraintShaderTablePtr pvk_shaders, uint pvk_dataSize);