Exemplo n.º 1
0
 internal virtual void UnregisterEntity(int contID)
 {
     if (entities.ContainsKey(contID))
     {
         GameObject g = entities[contID];
         entities.Remove(contID);
         Debug.Log("Channel: " + number + ", unregister entry: " + contID + " (" + g.name + ")");
     }
     mynetwork.UnregisterChannelToSocketdata(contID, number);
 }