Exemplo n.º 1
0
        public bool getChangeSide(moveQuadrants aStart, moveQuadrants aEnd)
        {
            if (aStart.left != aStart.right)
            {
                return(aStart.left != aEnd.left || aStart.right != aEnd.right);
            }

            return(false);
        }
Exemplo n.º 2
0
        public moveData(sourceMove aMoveData)
        {
            name = aMoveData.name;


            switch (aMoveData.height)
            {
            case "low":
                moveHeight = hitHeight.low;
                break;

            case "mid":
                moveHeight = hitHeight.mid;
                break;

            case "high":
                moveHeight = hitHeight.high;
                break;

            default:
                moveHeight = hitHeight.invalid;
                break;
            }

            switch (aMoveData.type)
            {
            case "thrust":
                moveType = hitType.thrust;
                break;

            case "vertical":
                moveType = hitType.vertical;
                break;

            case "horizontal":
                moveType = hitType.horizontal;
                break;

            default:
                moveType = hitType.invalid;
                break;
            }

            switch (aMoveData.style)
            {
            case "forsaken":
                style = moveStyle.forsaken;
                break;

            case "kahlt":
                style = moveStyle.kahlt;
                break;

            case "windfall":
                style = moveStyle.windfall;
                break;

            case "stagger":
                style = moveStyle.stagger;
                break;

            case "faejin":
                style = moveStyle.faejin;
                break;

            default:
                style = moveStyle.invalid;
                break;
            }

            startBarehands = new moveQuadrants(aMoveData.stance.barehands);
            startSword     = new moveQuadrants(aMoveData.stance.sword);

            moveQuadrants endBarehands = new moveQuadrants(aMoveData.stance.barehands, true);
            moveQuadrants endSword     = new moveQuadrants(aMoveData.stance.sword, true);

            switchSide = getChangeSide(startBarehands, endBarehands) || getChangeSide(startSword, endSword);

            hitDiffSide         = aMoveData.hits == "diff";
            frameStartup        = aMoveData.frames.startup;
            switchFront         = getChangeFront(aMoveData.stance.barehands) || getChangeFront(aMoveData.stance.sword);
            frameAdvantageGuard = aMoveData.frames.advantage.guard;
            frameAdvantageHit   = aMoveData.frames.advantage.hit;

            isStop      = aMoveData.modifiers.Contains("stop");
            isBreak     = aMoveData.modifiers.Contains("break");
            isDuck      = aMoveData.modifiers.Contains("duck");
            isJump      = aMoveData.modifiers.Contains("jump");
            isStrafe    = aMoveData.modifiers.Contains("strafe");
            isParry     = aMoveData.modifiers.Contains("parry");
            isCharge    = aMoveData.modifiers.Contains("charge");
            isDoubleHit = aMoveData.modifiers.Contains("double");
        }