Exemplo n.º 1
0
    // Use this for initialization
    void Awake()
    {
        DontDestroyOnLoad(this.gameObject);
        if (manager == null)
        {
            manager = this;
        }
        else
        {
            Destroy(gameObject);
        }

        LifeQutoes = new List <Mood>();
        PsyQuotes  = new List <Mood>();

        moodContainer mc = moodContainer.Load(path);

        foreach (Mood m in mc.moods)
        {
            LifeQutoes.Add(m);
        }
        foreach (Mood m in mc.ListPsy)
        {
            PsyQuotes.Add(m);
        }
    }
Exemplo n.º 2
0
    public static moodContainer Load(string path)
    {
        TextAsset _xml = Resources.Load <TextAsset>(path) as TextAsset;

        XmlSerializer serializer = new XmlSerializer(typeof(moodContainer));
        StringReader  reader     = new StringReader(_xml.text);
        moodContainer moods      = serializer.Deserialize(reader) as moodContainer;

        //moodContainer ListPsy = serializer.Deserialize(reader) as moodContainer;
        reader.Close();
        return(moods);
    }