void Awake()
 {
     s_moneycalc = money.GetComponent<moneycalc>();
     renderer = gameObject.GetComponent<Renderer>();
     go_GUI = GameObject.Find("GUI");
     s_selecttower = go_GUI.GetComponent<selecttower>();
 }
Exemplo n.º 2
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 void Awake()
 {
     s_moneycalc   = money.GetComponent <moneycalc>();
     renderer      = gameObject.GetComponent <Renderer>();
     go_GUI        = GameObject.Find("GUI");
     s_selecttower = go_GUI.GetComponent <selecttower>();
 }
Exemplo n.º 3
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 void Awake()
 {
     go     = GameObject.Find("score");
     other  = (scorecalc)go.GetComponent(typeof(scorecalc));
     go2    = GameObject.Find("money");
     other2 = (moneycalc)go2.GetComponent(typeof(moneycalc));
 }
Exemplo n.º 4
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 void Awake()
 {
     go = GameObject.Find("score");
     other = (scorecalc)go.GetComponent(typeof(scorecalc));
     go2 = GameObject.Find("money");
     other2 = (moneycalc)go2.GetComponent(typeof(moneycalc));
 }