Exemplo n.º 1
0
    public IEnumerator SwitchScene(int sceneID)
    {
        if (onSceneUnload != null)
        {
            onSceneUnload.Invoke();
        }
        SceneManager.UnloadSceneAsync(currentSceneID);

        currentSceneID = sceneID;

        yield return(StartCoroutine("LoadScene", sceneID));

        if (onSceneLoad != null)
        {
            onSceneLoad.Invoke();
        }

        yield return(null);

        yield break;
    }