private static void client_StateChanged(karlient client, bool connected, string reason) { Console.WriteLine("[+] Client: Connected: {0}, reason: {1}", connected, reason); // jika terhubung if (connected) { // pengirim / client mengirim suatu file9 client.Start(); //client mulai mengirim // mengirim suatu barang kirimPesan("Hello!, Im sending a file.../"); kirimFile("C:\\Windows\\notepad.exe"); } }
private static void client_PacketReceived(karlient client, int value) { // code yang memberitahu tentang packet yang didapat // Console.WriteLine("[+] Client: Packet received: " + value.ToString("x2")); }