/// <summary> /// 获取该用户所有软情景 /// </summary> /// <param name="openId">用户微信的唯一值</param> /// <returns></returns> public JsonResult GetAllUserScene(string openId) { //通过用户选择的网关Id进行该网关下情景的查询 var sql = "SELECT * FROM iot_scene WHERE GateWayID IN ( " + "SELECT GateWayID FROM iot_user_gateway WHERE UserId = (" + $"SELECT Id FROM iot_user WHERE OpenId = '{openId}'))"; var temp = db.Database.SqlQuery <iot_scene>(sql).ToList(); if (temp == null) { return(Json(new { status = StatusCode.NotFound, message = "未找到软情景信息" })); } List <iot_scene> list = new List <iot_scene>(); //将得到的数据使用result保存起来 foreach (var item in temp) { var result = new iot_scene { ID = item.ID, GateWayId = item.GateWayId, Name = item.Name, CreateTime = item.CreateTime, ActionType = item.ActionType, EditTime = item.EditTime }; list.Add(result); } return(Json(list, JsonRequestBehavior.AllowGet)); }
public JsonResult AddScene([System.Web.Http.FromBody] iot_scene model) { iot_scene scene = new iot_scene { Name = model.Name, GateWayId = model.GateWayId, ActionType = util.SetActionType(model.GateWayId), CreateTime = new DateTime(), EditTime = null }; db.iot_scene.Add(scene); var taskinfo = new { status = StatusCode.SUCCESS, message = "添加成功" }; int uprows = db.SaveChanges(); if (uprows < 1) { taskinfo = new { status = StatusCode.FAIL, message = "添加失败" }; } return(Json(taskinfo, JsonRequestBehavior.AllowGet)); }
/// <summary> /// 修改软情景的名字 /// </summary> /// <param name="sceneId"></param> /// <param name="name"></param> /// <returns></returns> public JsonResult EditScene(int sceneId, string name) { iot_scene scene = db.iot_scene.Find(sceneId); scene.Name = name; var taskinfo = new { status = StatusCode.SUCCESS, message = "修改成功" }; int uprows = db.SaveChanges(); if (uprows < 1) { taskinfo = new { status = StatusCode.FAIL, message = "修改失败" }; } return(Json(taskinfo, JsonRequestBehavior.AllowGet)); }
/// <summary> /// 删除一个软情景 /// </summary> /// <param name="id">该软情景的唯一标识</param> /// <returns></returns> public JsonResult DelScene(int id) { iot_scene scene = db.iot_scene.Find(id); db.iot_scene.Remove(scene); var taskinfo = new { status = StatusCode.SUCCESS, message = "删除成功" }; int uprows = db.SaveChanges(); if (uprows < 1) { taskinfo = new { status = StatusCode.FAIL, message = "删除失败" }; } return(Json(taskinfo, JsonRequestBehavior.AllowGet)); }