Exemplo n.º 1
0
 void Start()
 {
     OverAudio = gameObject.GetComponent <AudioSource>();
     SoundOpt  = PlayerPrefs.GetInt("Sound");
     if (SoundOpt.Equals(0))
     {
         OverAudio.volume = 0f;
     }
     else
     {
         OverAudio.volume = 1f;
     }
     smng  = mng.GetComponent <ingame_mng>();
     smove = move.GetComponent <dinamic_move>();
     for (int i = 0; i < 12; i++)
     {
         stiles[i] = tiles[i].GetComponent <move_tile>();
     }
 }
Exemplo n.º 2
0
 void Start()
 {
     MngScr = Mng.GetComponent <ingame_mng>();
 }