void Start()
 {
     board        = this.transform.parent.GetComponent <Board>();
     position     = transform.position;
     savedStep    = Direction.None;
     anim         = gameObject.GetComponent <Animator>();
     infoGatherer = GameObject.Find("Manager").GetComponent <informationGatherer>();
 }
 public void Start()
 {
     infoGatherer = GameObject.Find("Manager").GetComponent <informationGatherer>();
 }