Exemplo n.º 1
0
    public void DoUpdateCollide()
    {
        hwmBox2D    collideAABB = hwmBox2D.BuildAABB(m_Head.GetPosition(), new Vector2(m_Head.Radius, m_Head.Radius));
        hwmSphere2D headSphere  = new hwmSphere2D(m_Head.GetPosition(), m_Properties.HeadColliderRadius);

        if ((slConstants.DAMAGETYPE_WALL & m_EnableDamageType) != 0 &&
            !slWorld.GetInstance().GetMap().GetMapBox().IsInsideOrOn(m_Head.AABB))
        {
            m_AliveState = AliveState.DeadHitWall;
            return;
        }
        hwmQuadtree <QuadtreeElement> .AABBEnumerator enumerator = new hwmQuadtree <QuadtreeElement> .AABBEnumerator(m_Head.OwnerQuadtree.GetRootNode()
                                                                                                                     , collideAABB);

        while (enumerator.MoveNext())
        {
            hwmQuadtree <QuadtreeElement> .Node iterNode = enumerator.Current;
            hwmBetterList <QuadtreeElement>     elements = iterNode.GetElements();
            for (int iElement = elements.Count - 1; iElement >= 0; iElement--)
            {
                QuadtreeElement iterElement = elements[iElement];
                if ((slConstants.DAMAGETYPE_SNAKE & m_EnableDamageType) != 0 &&
                    iterElement.Owner != m_Guid &&
                    iterElement.NodeType != slConstants.NodeType.Predict &&
                    (iterElement.GetPosition() - m_Head.GetPosition()).sqrMagnitude
                    <= ((m_Head.Radius + iterElement.Radius) * (m_Head.Radius + iterElement.Radius)))
                {
                    m_AliveState = AliveState.DeadHitSnake;
                }
            }
        }
    }
Exemplo n.º 2
0
 public void Dispose()
 {
     m_Elements.Clear();
     m_Elements = null;
     m_Childers = null;
     m_Parent   = null;
 }
Exemplo n.º 3
0
    protected bool IsHitPredict()
    {
        ms_SnakeQuadtreeNodes.Clear();
        slWorld.GetInstance().GetSnakeSystem().GetQuadtree().GetRootNode()
        .GetAllIntersectNode(ref ms_SnakeQuadtreeNodes, hwmBox2D.BuildAABB(m_Snake.GetHeadPosition(), new Vector2(m_Snake.GetHeadRadius(), m_Snake.GetHeadRadius())));

        for (int iNode = 0; iNode < ms_SnakeQuadtreeNodes.Count; iNode++)
        {
            hwmQuadtree <slSnake.QuadtreeElement> .Node iterNode = ms_SnakeQuadtreeNodes[iNode];
            hwmBetterList <slSnake.QuadtreeElement>     elements = iterNode.GetElements();
            for (int iElement = elements.Count - 1; iElement >= 0; iElement--)
            {
                slSnake.QuadtreeElement iterElement = elements[iElement];
                if (iterElement.Owner != m_Snake.GetGuid() &&
                    iterElement.NodeType == slConstants.NodeType.Predict)
                {
                    Vector2    predictCenter          = iterElement.GetPosition();
                    Quaternion predictRotationInverse = Quaternion.Inverse(iterElement.GetRotation());
                    Vector2    sphereCenter           = predictCenter
                                                        + hwmMath.QuaternionMultiplyVector(predictRotationInverse, (Vector2)m_Snake.GetHeadPosition() - predictCenter);
                    if (((slSnake.PredictNode)iterElement).Box.IntersectSphere(sphereCenter, m_Snake.GetHeadRadius() * m_Snake.GetHeadRadius()))
                    {
                        return(true);
                    }
                }
            }
        }
        return(false);
    }
Exemplo n.º 4
0
 internal Enumerator(hwmBetterList <T> list)
 {
     m_List    = list;
     m_Index   = 0;
     m_Version = m_List.m_Version;
     Current   = default(T);
 }
Exemplo n.º 5
0
        public void Initialize(hwmQuadtree <T> owner, Node parent, hwmBox2D box, hwmQuadtreeChilderNodeIndex indexInParent)
        {
            bool isRoot = parent == null;

            m_Owner         = owner;
            m_Parent        = parent;
            m_IndexInParent = indexInParent;

            m_Box      = box;
            m_LooseBox = new hwmBox2D(m_Box.Min - m_Owner.m_LooseSize, m_Box.Max + m_Owner.m_LooseSize);

            m_IsLeaf   = true;
            m_Depth    = isRoot ? 1 : parent.m_Depth + 1;
            m_Elements = new hwmBetterList <T>();
        }
Exemplo n.º 6
0
    public void Initialize(slLevel level)
    {
        m_FoodRoot = new GameObject("Foods").transform;

        m_FoodMaxPosition = level.MapSize * 0.5f - new Vector2(slConstants.FOOD_MAP_EDGE, slConstants.FOOD_MAP_EDGE);
        m_FoodMinPosition = -m_FoodMaxPosition;

        m_MaxFood = level.FoodCount;

        m_FoodPropertiess = new slFoodProperties[(int)slConstants.FoodType.Count];
        for (int iFood = 0; iFood < m_FoodPropertiess.Length; iFood++)
        {
            m_FoodPropertiess[iFood] = hwmSystem.GetInstance().GetAssetLoader().LoadAsset(hwmAssetLoader.AssetType.Game
                                                                                          , slConstants.FOOD_PROPERTIES_PREFAB_STARTWITHS + slConstants.FoodTypeToString((slConstants.FoodType)iFood)) as slFoodProperties;
        }

        m_Quadtree = new hwmQuadtree <slFood>();
        m_Quadtree.Initialize(CalculateQuadtreeDepth()
                              , slConstants.FOOD_QUADTREE_MAXELEMENT_PERNODE
                              , slConstants.FOOD_QUADTREE_MINELEMENT_PREPARENTNODE
                              , new Vector2(slConstants.FOOD_QUADTREE_LOOSESIZE, slConstants.FOOD_QUADTREE_LOOSESIZE)
                              , slWorld.GetInstance().GetMap().GetMapBox());
#if UNITY_EDITOR
        slQuadtreeGizmos.FoodQuadtree = m_Quadtree;
#endif

        m_FoodPool = new FoodPool(m_FoodRoot);
        m_FoodPool.Initialize(Mathf.CeilToInt(m_MaxFood * slConstants.FOOD_POOL_INITIALIZE_MULTIPLY));
        if (slWorld.GetInstance().NeedPresentation())
        {
            m_FoodPresentationPools = new FoodPresentationPool[(int)slConstants.FoodType.Count];
            for (int iFood = 0; iFood < m_FoodPropertiess.Length; iFood++)
            {
                slConstants.FoodType foodType = (slConstants.FoodType)iFood;
                m_FoodPresentationPools[iFood] = new FoodPresentationPool(m_FoodRoot, foodType);
                m_FoodPresentationPools[iFood].Initialize(0);
            }
        }

        m_CreateEvents  = new Queue <CreateEvent>();
        m_Foods         = new hwmBetterDictionary <int, slFood>();
        m_DestroyEvents = new hwmBetterList <slFood>();
        m_FoodCount     = 0;
    }
Exemplo n.º 7
0
    protected bool IsSafe(Vector2 moveDirection, float distance, bool ignorePredict)
    {
        Vector2 start               = m_Snake.GetHeadPosition();
        Vector2 end                 = start + moveDirection * distance;
        Vector2 direction           = end - start;
        Vector2 directionReciprocal = hwmMath.Reciprocal(direction);

        if (!slWorld.GetInstance().GetMap().GetMapBox().IsInsideOrOn(end))
        {
            return(false);
        }

        for (int iNode = 0; iNode < ms_SnakeQuadtreeNodes.Count; iNode++)
        {
            hwmQuadtree <slSnake.QuadtreeElement> .Node iterNode = ms_SnakeQuadtreeNodes[iNode];
            hwmBetterList <slSnake.QuadtreeElement>     elements = iterNode.GetElements();
            for (int iElement = elements.Count - 1; iElement >= 0; iElement--)
            {
                slSnake.QuadtreeElement iterElement = elements[iElement];
                if (iterElement.Owner != m_Snake.GetGuid())
                {
                    if (iterElement.NodeType != slConstants.NodeType.Predict)
                    {
                        if (iterElement.AABB.LineIntersection(start, end, direction, directionReciprocal))
                        {
                            return(false);
                        }
                    }
                    else if (!ignorePredict)
                    {
                        Quaternion rotation = Quaternion.Inverse(iterElement.GetRotation());
                        Vector2    center   = iterElement.GetPosition();
                        start = hwmMath.QuaternionMultiplyVector(rotation, start - center);
                        end   = hwmMath.QuaternionMultiplyVector(rotation, end - center);
                        if (((slSnake.PredictNode)iterElement).Box.LineIntersection(start, end))
                        {
                            return(false);
                        }
                    }
                }
            }
        }
        return(true);
    }
Exemplo n.º 8
0
        private void DoDrawGizomsElements(hwmQuadtree <T> .Node node)
        {
            if (node == null)
            {
                return;
            }
            hwmBetterList <T> elements = node.GetElements();

            for (int iElement = 0; iElement < elements.Count; iElement++)
            {
                hwmUtility.GizmosDrawBox2D(elements[iElement].AABB, m_GizmosZ);
            }

            if (m_GizomosDisplayChilderElement && !node.IsLeaf())
            {
                DoDrawGizomsElements(node.GetChilder(hwmQuadtreeChilderNodeIndex.LeftDown));
                DoDrawGizomsElements(node.GetChilder(hwmQuadtreeChilderNodeIndex.LeftUp));
                DoDrawGizomsElements(node.GetChilder(hwmQuadtreeChilderNodeIndex.RightUp));
                DoDrawGizomsElements(node.GetChilder(hwmQuadtreeChilderNodeIndex.RightDown));
            }
        }
Exemplo n.º 9
0
    public void EatFood(float radius)
    {
        ms_FoodQuadtreeNodes.Clear();
        hwmBox2D eatAABB = hwmBox2D.BuildAABB(m_Head.GetPosition(), new Vector2(radius, radius));

        slWorld.GetInstance().GetFoodSystem().GetQuadtree().GetRootNode().GetAllIntersectNode(ref ms_FoodQuadtreeNodes, eatAABB);
        hwmSphere2D headSphere = new hwmSphere2D(m_Head.GetPosition(), radius);

        for (int iNode = 0; iNode < ms_FoodQuadtreeNodes.Count; iNode++)
        {
            hwmQuadtree <slFood> .Node iterNode = ms_FoodQuadtreeNodes[iNode];
            hwmBetterList <slFood>     foods    = iterNode.GetElements();
            bool inHeadSphere = headSphere.IsInside(iterNode.GetLooseBox());
            for (int iFood = foods.Count - 1; iFood >= 0; iFood--)
            {
                slFood iterFood = foods[iFood];
                if (inHeadSphere ||
                    (iterFood.GetPosition() - m_Head.GetPosition()).sqrMagnitude <= radius * radius)
                {
                    EatFood(iterFood);
                }
            }
        }
    }
Exemplo n.º 10
0
        public bool MoveNext()
        {
            if (m_Version != m_List.m_Version)
            {
                throw new InvalidOperationException("list version invalid");
            }
            else
            {
                // Q: why use localList?
                hwmBetterList <T> localList = m_List;

                if ((uint)m_Index < (uint)localList.Count)
                {
                    Current = localList.m_Items[m_Index++];
                    return(true);
                }
                else
                {
                    m_Index = m_List.Count + 1;
                    Current = default(T);
                    return(false);
                }
            }
        }
Exemplo n.º 11
0
 public void Dispose()
 {
     m_List  = null;
     Current = default(T);
 }