public static extern unsafe void GrannyFreeWorldPose(granny_world_pose *WorldPose);
public static extern unsafe void GrannyBuildWorldPose(granny_skeleton *Skeleton, int FirstBone, int BoneCount, granny_local_pose *LocalPose, float *Offset4x4, granny_world_pose *Result);
public static extern unsafe float *GrannyGetWorldPose4x4(granny_world_pose *WorldPose, int BoneIndex);
public static extern unsafe Matrix *GrannyGetWorldPoseComposite4x4Array(granny_world_pose *WorldPose);