// Use this for initialization void Start() { myRigidbody = GetComponent <Rigidbody2D>(); theDM = FindObjectOfType <gpjDialogueManager>(); waitCounter = waitTime; walkCounter = walkTime; ChooseDirection(); if (walkZone != null) { minWalkPoint = walkZone.bounds.min; maxWalkPoint = walkZone.bounds.max; hasWalkZone = true; } canMove = true; }
// Use this for initialization void Start() { dMan = FindObjectOfType <gpjDialogueManager>(); }