static StackObject *AssignFromStack_onTooltip_14(ref object o, ILIntepreter __intp, StackObject *ptr_of_this_method, IList <object> __mStack) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; global::UIEventListener.BoolDelegate @onTooltip = (global::UIEventListener.BoolDelegate) typeof(global::UIEventListener.BoolDelegate).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); ((global::UIEventListener)o).onTooltip = @onTooltip; return(ptr_of_this_method); }
static StackObject *Invoke_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @state = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.GameObject @go = (UnityEngine.GameObject) typeof(UnityEngine.GameObject).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); global::UIEventListener.BoolDelegate instance_of_this_method = (global::UIEventListener.BoolDelegate) typeof(global::UIEventListener.BoolDelegate).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Invoke(@go, @state); return(__ret); }