Exemplo n.º 1
0
 public Version(global::SharpSDL.Version _0)
 {
     __Instance                     = Marshal.AllocHGlobal(sizeof(global::SharpSDL.Version.__Internal));
     __ownsNativeInstance           = true;
     NativeToManagedMap[__Instance] = this;
     *((global::SharpSDL.Version.__Internal *)__Instance) = *((global::SharpSDL.Version.__Internal *)_0.__Instance);
 }
Exemplo n.º 2
0
        /// <summary>Get the version of SDL that is linked against your program.</summary>
/// <remarks>
/// <para>If you are linking to SDL dynamically, then it is possible that the</para>
/// <para>current version will be different than the version you compiled against.</para>
/// <para>This function returns the current version, while SDL_VERSION() is a</para>
/// <para>macro that tells you what version you compiled with.</para>
/// <para>This function may be called safely at any time, even before SDL_Init().</para>
/// <para>SDL_VERSION</para>
/// </remarks>
        public static void GetVersion(global::SharpSDL.Version ver)
        {
            var __arg0 = ReferenceEquals(ver, null) ? global::System.IntPtr.Zero : ver.__Instance;

            __Internal.GetVersion(__arg0);
        }