public bool SetDataRoot(global::System.Object newDataRoot)
 {
     if (newDataRoot != null)
     {
         this.dataRoot = (global::PokemonClient.Models.Route)newDataRoot;
         return(true);
     }
     return(false);
 }
 // Update methods for each path node used in binding steps.
 private void Update_(global::PokemonClient.Models.Route obj, int phase)
 {
     if (obj != null)
     {
         if ((phase & (NOT_PHASED | (1 << 0))) != 0)
         {
             this.Update_RouteName(obj.RouteName, phase);
         }
     }
 }
Exemplo n.º 3
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 private void Update_View(global::PokemonClient.Models.Route obj, int phase)
 {
     if (obj != null)
     {
         if ((phase & (NOT_PHASED | DATA_CHANGED | (1 << 0))) != 0)
         {
             this.Update_View_RouteName(obj.RouteName, phase);
             this.Update_View_RegionID(obj.RegionID, phase);
         }
     }
 }