// Update methods for each path node used in binding steps. private void Update_(global::Photo.View.favorite obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update_favoriteImages(obj.favoriteImages, phase); } } }
// favorite_obj1_Bindings public void SetDataRoot(global::Photo.View.favorite newDataRoot) { this.dataRoot = newDataRoot; }