private static void T_FinishedSet(object sender, giMyMatchData.Args.WinnerEventArgs e) { Console.Clear(); MyMatch m = (MyMatch)sender; DisplayMatch.Display(m, null, null, e.winnerId); Console.WriteLine($"\nA set has finished, the set winner is {m[e.winnerId]}\n"); }
private static void T_FinishedMatch(object sender, giMyMatchData.Args.WinnerEventArgs e) { Console.Clear(); MyMatch m = (MyMatch)sender; DisplayMatch.Display(m, null, null, e.winnerId); Console.WriteLine($"\n\nThe match has finished! The winner is {m[e.winnerId]} ! Congrats! \n\n"); }
private static void T_FinishedPoint(object sender, giMyMatchData.Args.WinnerEventArgs e) { Console.Clear(); MyMatch m = (MyMatch)sender; DisplayMatch.Display(m, e.winnerId, null, e.winnerId); Console.WriteLine($"\nA point has been made, the point maker is {m[e.winnerId]}\n"); }