// Start is called before the first frame update
    void Start()
    {
        savedScore = PlayerPrefs.GetInt(KeyString, 0);

        if (Advertisement.IsReady())
        {
            Advertisement.Show("video");
        }

        try
        {
            fs = GameObject.Find("forScore").GetComponent <forScore>();

            Score_int = fs.score_save;
        }
        catch
        {
            Score_int = 0;
        }


        if (savedScore < Score_int)
        {
            PlayerPrefs.SetInt(KeyString, Score_int);
        }
        Score_Text.text = "점수 : " + Score_int + "점";
    }
Exemplo n.º 2
0
    void Start()
    {
        //요것저것 찾는 과정
        se1 = GameObject.Find("1").GetComponent <AudioSource>();
        se2 = GameObject.Find("2").GetComponent <AudioSource>();
        se3 = GameObject.Find("3").GetComponent <AudioSource>();
        se4 = GameObject.Find("4").GetComponent <AudioSource>();
        se5 = GameObject.Find("4").GetComponent <AudioSource>();

        fs = GameObject.Find("forScore").GetComponent <forScore>();
    }