void OnGUI() { if (window == null) { GUILayout.Label("Missing window reference!"); return; } EditorGUILayout.BeginVertical("Box"); IntPow2Field("Noise Texture Size", ref mTexSize); mTexPeriod = EditorGUILayout.IntSlider("Noise Texture Period", mTexPeriod, 2, 10); EditorGUILayout.EndVertical(); EditorGUILayout.BeginHorizontal("Box"); EditorGUILayout.LabelField("Random Seed:", mRandomSeed.ToString()); if (GUILayout.Button("Random")) { mRandomSeed = UnityEngine.Random.Range(0.001f, 200000f); } EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginVertical("Box"); mType = (eNoiseType)EditorGUILayout.EnumPopup("Noise Type:", mType); mDim = (eNoiseDim)EditorGUILayout.EnumPopup("Noise Dimension:", mDim); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("Box"); mFBM = EditorGUILayout.Toggle("Use fBm", mFBM); if (mFBM == true) { mOctaves = EditorGUILayout.IntSlider("fBm Octaves", mOctaves, 2, 10); mPersistence = EditorGUILayout.Slider("fBm Persistence", mPersistence, 0f, 1f); mScale = EditorGUILayout.Slider("fBm Scale", mScale, 1f, 10f); } EditorGUILayout.EndVertical(); if (GUILayout.Button("Generate")) { switch (mDim) { case eNoiseDim.Dimension2: GenerateNoise2D(); break; case eNoiseDim.Dimension3: GenerateNoise3D(); break; } } }
void OnGUI() { if (window == null) { GUILayout.Label("Missing window reference!"); return; } if (noises == null) { noises = new NoiseModule(); } EditorGUILayout.BeginVertical("Box"); IntPow2Field("Noise Texture Size", ref mTexSize); EditorGUILayout.EndVertical(); EditorGUILayout.BeginHorizontal("Box"); EditorGUILayout.LabelField("Random Seed:", mRandomSeed.ToString()); if (GUILayout.Button("Random")) { mRandomSeed = UnityEngine.Random.Range(0.001f, 200000f); } EditorGUILayout.EndHorizontal(); mDim = (eNoiseDim)EditorGUILayout.EnumPopup("Texture Dimension:", mDim); SettingNoise("Curl Noise Setting", noises); if (GUILayout.Button("Generate")) { switch (mDim) { case eNoiseDim.Dimension2: GenerateNoise_2D(); break; case eNoiseDim.Dimension3: GenerateNoise_3D(); break; } } }
void OnGUI() { if (window == null) { GUILayout.Label("Missing window reference!"); return; } if (noises == null) { noises = new NoiseModule[4]; for (int i = 0; i < 4; ++i) { noises[i] = new NoiseModule(); } } EditorGUILayout.BeginVertical("Box"); IntPow2Field("Noise Texture Size", ref mTexSize); EditorGUILayout.EndVertical(); mDim = (eNoiseDim)EditorGUILayout.EnumPopup("Texture Dimension:", mDim); SettingNoise("Channel (R)", noises[0]); SettingNoise("Channel (G)", noises[1]); SettingNoise("Channel (B)", noises[2]); SettingNoise("Channel (A)", noises[3]); if (GUILayout.Button("Generate")) { switch (mDim) { case eNoiseDim.Dimension2: GenerateNoise_2D(); break; case eNoiseDim.Dimension3: GenerateNoise_3D(); break; } } }