Exemplo n.º 1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="index">The graphics mode index</param>
        /// <param name="displayCompatableOnly">Include modes the video card can produce, but the monitor can't use.</param>
        /// <param name="changeType">Nature of change to perform</param>
        /// <returns></returns>
        public ChangeDisplaySettingsReturnValue changeResolution(int index, bool displayCompatableOnly, displayChangeType changeType)
        {
            DEVMODE devmode = initNewDEVMODE();

            EnumDisplaySettingsEx(this.DeviceName, index, ref devmode, displayCompatableOnly ? 0 : EDS_RAWMODE);
            //return ChangeDisplaySettingsEx(DeviceName, devmode, 0/*null*/, (int)changeType, IntPtr.Zero);
            VIDEOPARAMETERS vp = new VIDEOPARAMETERS();

            return(ChangeDisplaySettingsEx(DeviceName, ref devmode, 0 /*null*/, (uint)changeType, ref vp));
        }
Exemplo n.º 2
0
        /// <summary>
        /// Changes the screen mode of the specified device
        /// </summary>
        /// <param name="g">The graphics mode</param>
        /// <param name="displayCompatableOnly">Include modes the video card can produce, but the monitor can't use.</param>
        /// <param name="changeType">Nature of change to perform</param>
        /// <returns>ChangeDisplaySettingsReturnValue as per winsdk</returns>
        public ChangeDisplaySettingsReturnValue changeResolution(graphicsMode g, bool displayCompatableOnly, displayChangeType changeType)
        {
            int index = getIndexOfMode(g, displayCompatableOnly);

            if (index != -1)
            {
                return(changeResolution(index, displayCompatableOnly, changeType));
            }
            else
            {
                return(ChangeDisplaySettingsReturnValue.DISP_CHANGE_BADMODE);
            }
        }