GetMasterStory(this cStory obj, string Name) { bool IsMasterStory; IsMasterStory = default(bool); var res = obj.GetMasterStory(Name, ref IsMasterStory); return(IsMasterStory); }
GetElevation(this cStory obj, string Name) { double Elevation; Elevation = default(double); var res = obj.GetElevation(Name, ref Elevation); return(Elevation); }
GetHeight(this cStory obj, string Name) { double Height; Height = default(double); var res = obj.GetHeight(Name, ref Height); return(Height); }
GetGUID(this cStory obj, string Name) { string GUID; GUID = default(string); var res = obj.GetGUID(Name, ref GUID); return(GUID); }
GetNameList(this cStory obj) { int NumberNames; NumberNames = default(int); string[] MyName; MyName = default(string[]); var res = obj.GetNameList(ref NumberNames, ref MyName); return(NumberNames, MyName); }
GetSplice(this cStory obj, string Name) { bool SpliceAbove; SpliceAbove = default(bool); double SpliceHeight; SpliceHeight = default(double); var res = obj.GetSplice(Name, ref SpliceAbove, ref SpliceHeight); return(SpliceAbove, SpliceHeight); }
GetSimilarTo(this cStory obj, string Name) { bool IsMasterStory; IsMasterStory = default(bool); string SimilarToStory; SimilarToStory = default(string); var res = obj.GetSimilarTo(Name, ref IsMasterStory, ref SimilarToStory); return(IsMasterStory, SimilarToStory); }
GetStories(this cStory obj) { int NumberStories; NumberStories = default(int); string[] StoryNames, SimilarToStory; StoryNames = SimilarToStory = default(string[]); double[] StoryElevations, StoryHeights, SpliceHeight; StoryElevations = StoryHeights = SpliceHeight = default(double[]); bool[] IsMasterStory, SpliceAbove; IsMasterStory = SpliceAbove = default(bool[]); var res = obj.GetStories(ref NumberStories, ref StoryNames, ref StoryElevations, ref StoryHeights, ref IsMasterStory, ref SimilarToStory, ref SpliceAbove, ref SpliceHeight); return(NumberStories, StoryNames, StoryElevations, StoryHeights, IsMasterStory, SimilarToStory, SpliceAbove, SpliceHeight); }