Exemplo n.º 1
0
 /// <summary>
 ///
 /// </summary>
 void Awake()
 {
     m_Anim         = GetComponent <Animator>();
     ChangerManager = bl_ChangerManager.Instance;
     m_Transform    = GetComponent <Transform>();
     SetupScene();
 }
Exemplo n.º 2
0
 /// <summary>
 ///
 /// </summary>
 void Awake()
 {
     ChangerManager  = bl_ChangerManager.Instance;
     distance        = transform.position.z - Target.position.z;
     verticalDif     = transform.position.y - Target.position.y;
     m_Camera        = GetComponentInChildren <Camera>();
     DefaultFoV      = m_Camera.fieldOfView;
     defaultPosition = transform.position;
     defaultRotation = transform.eulerAngles;
 }
Exemplo n.º 3
0
 public void Init(Transform Player)
 {
     m_Transform  = Player;
     DefaultScale = bl_GameManager.Instance.CacheDefaultPlayerScale;
     Changer      = bl_ChangerManager.Instance;
 }
Exemplo n.º 4
0
 void Awake()
 {
     CM = bl_ChangerManager.Instance;
 }