/// <summary> /// 내 길드 위임상태 변경 패킷 받음. /// </summary> /// <param name="stAck"></param> public void GuildMyMemberStateChange(_stGuildMemberStateChangeAck stAck) { m_MyMemberInfo.kMemberState = stAck.kNextState; SetCommissionCheckButton(stAck.kNextState); }
/// <summary> /// 내 길드 위임상태 변경 패킷 받음. /// </summary> /// <param name="stAck"></param> public void GuildMyMemberStateChange(_stGuildMemberStateChangeAck stAck) { _MyGuild.GuildMyMemberStateChange(stAck); }