internal static _SetState SetState() { if (_SetStateFunc == null) { _SetStateFunc = (_SetState)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnPathCamera_setState"), typeof(_SetState)); } return(_SetStateFunc); }
internal static _SetState SetState() { if (_SetStateFunc == null) { _SetStateFunc = (_SetState)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnPathCamera_setState"), typeof(_SetState)); } return(_SetStateFunc); }