internal static _Set Set() { if (_SetFunc == null) { _SetFunc = (_Set)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnAssetQuery_set"), typeof(_Set)); } return(_SetFunc); }
internal static _Set Set() { if (_SetFunc == null) { _SetFunc = (_Set)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnAssetQuery_set"), typeof(_Set)); } return(_SetFunc); }