Exemplo n.º 1
0
            internal static _AllowCrouching AllowCrouching()
            {
                if (_AllowCrouchingFunc == null)
                {
                    _AllowCrouchingFunc =
                        (_AllowCrouching)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnPlayer_allowCrouching"), typeof(_AllowCrouching));
                }

                return(_AllowCrouchingFunc);
            }
Exemplo n.º 2
0
            internal static _AllowCrouching AllowCrouching()
            {
                if (_AllowCrouchingFunc == null)
                {
                    _AllowCrouchingFunc =
                        (_AllowCrouching)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnPlayer_allowCrouching"), typeof(_AllowCrouching));
                }

                return(_AllowCrouchingFunc);
            }