private void Awake() { animationController = GetComponent <AnimationController>(); messageQueue = GetComponent <MessageQueue>(); avatarStats = GetComponent <AvatarStats>(); brainController = GetComponent <BrainController>(); zombify = GetComponent <Zombify>(); }
void Start() { _zombifier = GetComponent<Zombify>(); _particleSystem = GetComponentInChildren<ParticleSystem>(); _isZombie = false; }