Exemplo n.º 1
0
 void Awake()
 {
     rb = GameObject.Find("Bunny").GetComponent <Rigidbody2D>();
     zb = GameObject.Find("Zombear").GetComponent <Zombear>();
     //psr = GetComponent<SpriteRenderer>();
     //bunnyNormal = psr.sprite;
     //bcR = GameObject.Find("AreaOfEffectRight").GetComponent<BoxCollider2D>();
     //bcL = GameObject.Find("AreaOfEffectLeft").GetComponent<BoxCollider2D>();
     jumpingPermission = true;
     //aOER = GameObject.Find("AreaOfEffectRight").GetComponent<AreaOfEffect>();
     //aOEL = GameObject.Find("AreaOfEffectLeft").GetComponent<AreaOfEffect>();
 }
 void Start()
 {
     BCAnim = GetComponent <Animator>();
     arr    = GetComponent <Zombear>();
 }
Exemplo n.º 3
0
 void Start()
 {
     zAnim = GetComponent <Animator>();
     teddy = GetComponent <Zombear>();
 }