private static void FileThumbItem(ThumbItem thumbItem, XXX item) { if (item == null) { return; } thumbItem.Added = item.AddedDate; thumbItem.Cover = item.Cover; thumbItem.Deleted = item.IsDeleted; thumbItem.Description = item.Description; if (item.Cover != null) { thumbItem.HasCover = true; } else { thumbItem.Cover = Util.CreateCover(item.Title); thumbItem.HasCover = false; } thumbItem.IsComplete = item.IsComplete; thumbItem.Media = item.Media.Name; thumbItem.Name = item.Title; thumbItem.MyRating = item.MyRating / 4; thumbItem.ReleaseDate = item.ReleaseDate; thumbItem.Runtime = item.Runtime; thumbItem.Seen = item.Watched; thumbItem.ToBeDeleted = item.ToBeDeleted; thumbItem.ToBuy = item.IsWhish; thumbItem.ToWatch = item.ToWatch; }
public static bool IsComplete(XXX objEntity) { if (objEntity.Ressources.Count == 0) { return(false); } if (objEntity.Description == null) { return(false); } if (objEntity.FileName == null) { return(false); } if (objEntity.FilePath == null) { return(false); } if (objEntity.Media == null) { return(false); } if (objEntity.Links.Count == 0) { return(false); } if (objEntity.Genres.Count == 0) { return(false); } return(true); }
public static void Clean(XXX objItem) { objItem.Artists = null; foreach (Genre genre in objItem.Genres) { genre.IsOld = true; } foreach (Links link in objItem.Links) { link.IsOld = true; } foreach (Ressource ressource in objItem.Ressources) { ressource.IsOld = true; } objItem.RemoveCover = true; objItem.Cover = null; objItem.BarCode = string.Empty; objItem.Comments = string.Empty; objItem.Description = string.Empty; objItem.Language = null; objItem.MyRating = null; objItem.ReleaseDate = null; objItem.Runtime = null; objItem.IsComplete = false; objItem.Artists = null; objItem.PublicRating = null; objItem.Publisher = null; }
public static void Main() { // After creating an array, instantiation got broken. XXX [] arr = new XXX [0]; // this array creation is OK // BaseList<object> [] arr = new BaseList<object> [0]; new BaseList <object> (); // even this causes SISSEGV }
private void LoadItem() { _objItem = new XxxServices().Get(Id) as XXX; if (_objItem != null) { DataContext = _objItem; Bind(); } }
public static void SetToBeDeleted(IList lstSelectedItems) { foreach (ThumbItem item in lstSelectedItems) { switch (item.EType) { case EntityType.Apps: Apps objApps = Dal.GetInstance.GetApps(item.Id); objApps.ToBeDeleted = true; Dal.GetInstance.AddApps(objApps); break; case EntityType.Books: Books objBooks = Dal.GetInstance.GetBooks(item.Id); objBooks.ToBeDeleted = true; Dal.GetInstance.AddBook(objBooks); break; case EntityType.Games: Gamez objGamez = Dal.GetInstance.GetGames(item.Id); objGamez.ToBeDeleted = true; Dal.GetInstance.AddGame(objGamez); break; case EntityType.Movie: Movie objMovie = Dal.GetInstance.GetMovies(item.Id); objMovie.ToBeDeleted = true; Dal.GetInstance.AddMovie(objMovie); break; case EntityType.Music: Music objMusic = Dal.GetInstance.GetMusics(item.Id); objMusic.ToBeDeleted = true; Dal.GetInstance.AddMusic(objMusic); break; case EntityType.Nds: Nds objNds = Dal.GetInstance.GetNdss(item.Id); objNds.ToBeDeleted = true; Dal.GetInstance.AddNds(objNds); break; case EntityType.Series: SeriesSeason objSeriesSeason = Dal.GetInstance.GetSeries_Seasons(item.Id); objSeriesSeason.ToBeDeleted = true; Dal.GetInstance.AddSeriesSeason(objSeriesSeason); break; case EntityType.XXX: XXX objXxx = Dal.GetInstance.GetXxXs(item.Id); objXxx.ToBeDeleted = true; Dal.GetInstance.AddXxx(objXxx); break; } } }
public static void SetClean(IList lstSelectedItem) { foreach (ThumbItem item in lstSelectedItem) { switch (item.EType) { case EntityType.Apps: Apps objApps = Dal.GetInstance.GetApps(item.Id); AppServices.Clean(objApps); Update(objApps); break; case EntityType.Books: Books objBooks = Dal.GetInstance.GetBooks(item.Id); BookServices.Clean(objBooks); Update(objBooks); break; case EntityType.Games: Gamez objGamez = Dal.GetInstance.GetGames(item.Id); GameServices.Clean(objGamez); Update(objGamez); break; case EntityType.Movie: Movie objMovie = Dal.GetInstance.GetMovies(item.Id); MovieServices.Clean(objMovie); Update(objMovie); break; case EntityType.Music: Music objMusic = Dal.GetInstance.GetMusics(item.Id); MusicServices.Clean(objMusic); Update(objMusic); break; case EntityType.Nds: Nds objNds = Dal.GetInstance.GetNdss(item.Id); NdsServices.Clean(objNds); Update(objNds); break; case EntityType.Series: SeriesSeason objSeriesSeason = Dal.GetInstance.GetSeries_Seasons(item.Id); SerieServices.Clean(objSeriesSeason); Update(objSeriesSeason); break; case EntityType.XXX: XXX objXxx = Dal.GetInstance.GetXxXs(item.Id); XxxServices.Clean(objXxx); Update(objXxx); break; } } }
public static Task PostAsync(this XXX self, string requestUriString, string data) { var tcs = new TaskCompletionSource <bool>(); self.Post( requestUriString, data, () => tcs.TrySetResult(true) () => tcs.TrySetException(new Exception())); return(tcs.Task); }
public TvixThemeManager(XXX objItem, string strThemePath) { InitializeComponent(); chkGames.IsEnabled = false; chkXXX.IsChecked = true; chkMusic.IsEnabled = false; chkSeries.IsEnabled = false; chkMovies.IsEnabled = false; _strThemePath = strThemePath; _objItem = objItem; cmdGenerate.Content = Application.Current.FindResource("cmdGenerateFile"); CommonLoad(); }
private void Awake() { foreach (Type type in typeof(Game).Assembly.GetTypes()) { object[] attrs = type.GetCustomAttributes(typeof(TestAttribute), false); foreach (object attr in attrs) { HFLog.C(attr.GetType()); XXX x = (XXX)Activator.CreateInstance(type); x.Test(); } } }
public void TreeNodesFromDepths_0() { var items = new XXX[] { }; var nodes = TreeBuilder.FromDepths(items, x => x.depth, i => new TreeNode <string>(i.val), (p, c) => p.AddChild(c)).ToList(); var s = GetTreeStringBracket(nodes); Assert.AreEqual(0, nodes.Count); Assert.AreEqual("", s); }
public void IsXXXNotEqualToTest05() { XXX a = Two; try { Condition.Requires(a, "a").IsNotEqualTo(Two, "abc {0} xyz"); Assert.Fail(); } catch (ArgumentException ex) { Assert.IsTrue(ex.Message.Contains("abc a xyz")); } }
public void IsXXXNotInRangeTest07() { XXX a = Four; try { Condition.Requires(a, "a").IsNotInRange(Two, Four, "abc {0} xyz"); Assert.Fail(); } catch (ArgumentException ex) { Assert.IsTrue(ex.Message.Contains("abc a xyz")); } }
public void IsXXXLessThanTest05() { XXX a = Three; try { Condition.Requires(a, "a").IsLessThan(Two, "abc {0} xyz"); Assert.Fail(); } catch (ArgumentException ex) { Assert.IsTrue(ex.Message.Contains("abc a xyz")); } }
private void Runthread_TheadWorkResultEvent1(object sender, RunThread.TheadWorkResultEventArgs e) { if (serialPort1.IsOpen) { serialPort1.Write(buffer, 0, 3); } HOperatorSet.WriteImage(PublicData.CheckModel.ModelImage, "bmp", 0, Application.StartupPath + "\\ErrorImage\\" + DateTime.Now.ToString("yyyy-MM-dd-HH-mm")); MessageBox.Show("出现错误:" + e.sResult + "\n" + "操作提示:" + "\n" + "1.请先停止检测再处理有问题的标签;" + "\n" + "2.摆正标签,开始检测"); XXX stop = delegate { StartCheckButon.Text = "开 始 检 测"; StartCheckButon.Enabled = true; }; StartCheckButon.Invoke(stop); }
private void DoFireAndForgetAsync(XXX model) { try { using (var ctx = new FormsEntities()) { var dbXXX = new DALXXX(); dbXXX.Foo = model.Foo; ctx.DALXXX.Add(dbXXX); ctx.SaveChanges(); } }catch (Exception ex) { // Remember that the Async code needs to handle its own // exceptions, as the "DoFireAndForget" method will never fail Log.Log.LogError(ex.GetMostInnerException(), "whatever"); } }
void Start() { GameObject[] _gos = GameObject.FindGameObjectsWithTag("Player"); arrGos = new GameObject[_gos.Length]; for (int i = 0; i < _gos.Length; i++) { //array -> 데이타 카피해주기 (직접연결하면 레퍼런스로 가서 공유된다.). arrGos [i] = _gos [i]; //array -> list listGos.Add(_gos [i]); //array -> dictionary XXX _x = new XXX(i, _gos[i]); dicGos.Add(_gos[i], _x); } //array -> list 직접생성... listGos2 = new List <GameObject> (_gos); }
public static void Main() { XXX xxx = new XXX(999); check_count(1); XXX x1 = null; XXX x2 = null; XXX x3 = null; XXX x4 = null; li_alaqiltype_inout.ptr_ref_out(out x1, out x2, out x3, out x4); check_value(111, x1.value); check_value(222, x2.value); check_value(333, x3.value); check_value(444, x4.value); check_count(5); x1.Dispose(); x2.Dispose(); x3.Dispose(); x4.Dispose(); xxx.Dispose(); check_count(0); x1 = null; x2 = null; x3 = null; x4 = null; new ConstructorTest(out x1, out x2, out x3, out x4); check_count(4); check_value(111, x1.value); check_value(222, x2.value); check_value(333, x3.value); check_value(444, x4.value); x1.Dispose(); x2.Dispose(); x3.Dispose(); x4.Dispose(); check_count(0); }
// Use this for initialization void Start(Main x, XXX y) { XXX m = y; m.mPCube = bbb; aaa = 10; GameObject.DontDestroyOnLoad(this.gameObject); PlayerPrefs.SetFloat("xxx", 10); Resources.Load("images/bk"); xy = new Vector2(1, 1); xy.x; xy.y; string path = Application.absoluteURL + "//"; //Application.dataPath; WWW www = new WWW(path); www.texture; GameObject obj = GameObject.Instantiate(mPCube); this.gameObject.GetComponent <Camera> (); this.transform.Find("Cube"); new Vector3Int(); transform.position = new Vector3(1, 1, 1); float s = 0.5f; transform.localScale = new Vector3(s, 1, s); }
public static void Main() { XXX xxx = new XXX(999); check_count(1); XXX x1 = null; XXX x2 = null; XXX x3 = null; XXX x4 = null; li_swigtype_inout.ptr_ref_out(out x1, out x2, out x3, out x4); check_value(111, x1.value); check_value(222, x2.value); check_value(333, x3.value); check_value(444, x4.value); check_count(5); x1.Dispose(); x2.Dispose(); x3.Dispose(); x4.Dispose(); xxx.Dispose(); check_count(0); x1 = null; x2 = null; x3 = null; x4 = null; new ConstructorTest(out x1, out x2, out x3, out x4); check_count(4); check_value(111, x1.value); check_value(222, x2.value); check_value(333, x3.value); check_value(444, x4.value); x1.Dispose(); x2.Dispose(); x3.Dispose(); x4.Dispose(); check_count(0); }
public void IsXXXInRangeTest06() { XXX a = Four; Condition.Requires(a).IsInRange(Two, Four, string.Empty); }
public void IsXXXNotEqualToTest06() { XXX a = Two; Condition.Requires(a).SuppressExceptionsForTest().IsNotEqualTo(Two); }
public void IsXXXNotEqualToTest04() { XXX a = Three; Condition.Requires(a).IsNotEqualTo(Two, string.Empty); }
public void IsXXXInRangeTest05() { XXX a = Five; Condition.Requires(a).IsInRange(Two, Four); }
public void IsXXXNotEqualToTest03() { XXX a = Three; Condition.Requires(a).IsNotEqualTo(Two); }
public void IsXXXEqualToTest04() { XXX a = Two; Condition.Requires(a).IsEqualTo(Two, string.Empty); }
public void IsXXXEqualToTest02() { XXX a = Two; Condition.Requires(a).IsEqualTo(Two); }
public void IsXXXNotLessOrEqualTest06() { XXX a = One; Condition.Requires(a).SuppressExceptionsForTest().IsNotLessOrEqual(Two); }
public void IsXXXNotLessOrEqualTest03() { XXX a = Three; Condition.Requires(a).IsNotLessOrEqual(Two); }
public void IsXXXLessOrEqualTest04() { XXX a = Two; Condition.Requires(a).IsLessOrEqual(Two, string.Empty); }
public void IsXXXLessOrEqualTest02() { XXX a = Two; Condition.Requires(a).IsLessOrEqual(Two); }