public static void ImportXObject() { if (!Directory.Exists(Application.streamingAssetsPath)) { Directory.CreateDirectory(Application.streamingAssetsPath); } string path = EditorUtility.OpenFilePanel("导入到", Application.streamingAssetsPath, "xo"); if (path != null && path.Length > 0) { XOFormat.Import(path); } }
public static void ExportXObject() { if (Selection.gameObjects.Length > 0) { if (!Directory.Exists(Application.streamingAssetsPath)) { Directory.CreateDirectory(Application.streamingAssetsPath); } string path = EditorUtility.SaveFilePanel("导出到", Application.streamingAssetsPath, "xo文件", "xo"); if (path != null && path.Length > 0) { XOFormat.Export(path, Selection.gameObjects); } } else { Debug.Log("未选择任何物体"); } }