Exemplo n.º 1
0
        public void ProcessEvent(XEFEvent ev)
        {
            if (ev.EventStreamDataTypeId != StreamDataTypeIds.Body)
            {
                return;
            }

            // Update start/end time
            if (!_seenEvent)
            {
                StartTime  = ev.RelativeTime;
                _seenEvent = true;
            }
            EndTime = ev.RelativeTime;

            // Get raw body data
            XEFBodyFrame bodyFrame = XEFBodyFrame.FromByteArray(ev.EventData);

            // Write floor plane data
            XEFVector floorClipPlane = bodyFrame.FloorClipPlane;

            _writer.Write("{0},{1}",
                          ev.EventIndex,
                          ev.RelativeTime.Ticks);
            _writer.Write(",{0},{1},{2},{3}",
                          floorClipPlane.x,
                          floorClipPlane.y,
                          floorClipPlane.z,
                          floorClipPlane.w);
            _writer.WriteLine();

            EventCount++;
        }
Exemplo n.º 2
0
        public void ProcessEvent(XEFEvent ev)
        {
            if (ev.EventStreamDataTypeId != StreamDataTypeIds.Body)
            {
                return;
            }

            // Update start/end time
            if (!_seenEvent)
            {
                StartTime  = ev.RelativeTime;
                _seenEvent = true;
            }
            EndTime = ev.RelativeTime;

            // Get raw body data
            XEFBodyFrame bodyFrame = XEFBodyFrame.FromByteArray(ev.EventData);

            for (int i = 0; i < bodyFrame.BodyData.Length; i++)
            {
                XEFBodyData body = bodyFrame.BodyData[i];
                if (body.TrackingState == XEFBodyTrackingState.TRACKED)
                {
                    // Write skeleton body
                    _writer.Write("{0},{1},{2}",
                                  ev.EventIndex,
                                  ev.RelativeTime.Ticks,
                                  body.TrackingID);

                    _writer.Write(",{0},{1}",
                                  body.HandDataLeft.HandConfidence,
                                  body.HandDataLeft.HandState);

                    _writer.Write(",{0},{1}",
                                  body.HandDataRight.HandConfidence,
                                  body.HandDataRight.HandState);

                    // Enumerate all joints
                    foreach (XEFJointType jointType in Enum.GetValues(typeof(XEFJointType)))
                    {
                        // Write skeleton joint
                        XEFTrackingState jointTrackingState = body.SkeletonJointPositionTrackingStates[jointType];
                        XEFVector        jointPosition      = body.SkeletonJointPositions[jointType];
                        XEFVector        jointOrientation   = body.SkeletonJointOrientations[jointType];

                        _writer.Write(",{0},{1},{2},{3},{4}",
                                      jointType,
                                      jointTrackingState,
                                      jointPosition.x,
                                      jointPosition.y,
                                      jointPosition.z);

                        _writer.Write(",{0},{1},{2},{3}",
                                      jointOrientation.w,
                                      jointOrientation.x,
                                      jointOrientation.y,
                                      jointOrientation.z);
                    }

                    _writer.WriteLine();
                }
            }

            EventCount++;
        }