static void GameStart() { AutoSetting(); Direction dir = Direction.Right; ConsoleKeyInfo cki = new ConsoleKeyInfo(); Worm worm = new Worm(WormLen, (byte)((Conf.FieldWidth - WormLen) / 2), (byte)(Conf.FieldHeight / 2)); Food food = new Food(Conf.FieldHeight, Conf.FieldWidth); food.GenerateNewPos(ref worm); PrintWorm(worm); PrintFood(food.Element); while (true) { if (Console.KeyAvailable == true) { cki = Console.ReadKey(true); KeyToDir(cki.Key, ref dir); } if (!worm.Go(dir, ref food)) { Console.Clear(); Console.WriteLine("The end"); Console.ReadLine(); return; } if ((worm[0].X == food.Element.X) && (worm[0].Y == food.Element.Y)) { if (!food.GenerateNewPos(ref worm)) { Console.Clear(); Console.WriteLine("You win"); Console.ReadLine(); return; } PrintFood(food.Element); } PrintAction(worm[0], worm.DeletedElement); Thread.Sleep(200); } }