Exemplo n.º 1
0
        public override void Execute(GameLiving living)
        {
            if (CheckPreconditions(living, DEAD | SITTING | MEZZED | STUNNED))
            {
                return;
            }
            GamePlayer   player            = living as GamePlayer;
            ItemTemplate arrow_summoning_1 = GameServer.Database.FindObjectByKey <ItemTemplate>("arrow_summoning1");
            ItemTemplate arrow_summoning_2 = GameServer.Database.FindObjectByKey <ItemTemplate>("arrow_summoning2");
            ItemTemplate arrow_summoning_3 = GameServer.Database.FindObjectByKey <ItemTemplate>("arrow_summoning3");

            // what are these used for? - tolakram
            WorldInventoryItem as1 = WorldInventoryItem.CreateFromTemplate(arrow_summoning_1);
            WorldInventoryItem as2 = WorldInventoryItem.CreateFromTemplate(arrow_summoning_2);
            WorldInventoryItem as3 = WorldInventoryItem.CreateFromTemplate(arrow_summoning_3);

            if (!player.Inventory.AddTemplate(GameInventoryItem.Create(arrow_summoning_1), 10, eInventorySlot.FirstBackpack, eInventorySlot.LastBackpack))
            {
                player.Out.SendMessage("You do not have enough inventory space to place this item!", eChatType.CT_System, eChatLoc.CL_SystemWindow);
            }
            else if (!player.Inventory.AddTemplate(GameInventoryItem.Create(arrow_summoning_2), 10, eInventorySlot.FirstBackpack, eInventorySlot.LastBackpack))
            {
                player.Out.SendMessage("You do not have enough inventory space to place this item!", eChatType.CT_System, eChatLoc.CL_SystemWindow);
            }
            else if (!player.Inventory.AddTemplate(GameInventoryItem.Create(arrow_summoning_3), 10, eInventorySlot.FirstBackpack, eInventorySlot.LastBackpack))
            {
                player.Out.SendMessage("You do not have enough inventory space to place this item!", eChatType.CT_System, eChatLoc.CL_SystemWindow);
            }

            GameEventMgr.AddHandler(player, GamePlayerEvent.Quit, new DOLEventHandler(PlayerQuit));
            DisableSkill(living);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Do the combine.
        /// </summary>
        /// <param name="target"></param>
        /// <param name="effectiveness"></param>
        public override void ApplyEffectOnTarget(GameLiving target, double effectiveness)
        {
            GamePlayer player = Caster as GamePlayer;

            if (player == null)
            {
                return;
            }

            InventoryItem useItem = player.UseItem;

            if (useItem == null || !ArtifactMgr.IsArtifactScroll(useItem))
            {
                return;
            }

            WorldInventoryItem combinedScroll = WorldInventoryItem.CreateFromTemplate("artifact_scroll");

            if (combinedScroll == null)
            {
                return;
            }

            combinedScroll.AddOwner(player);
            combinedScroll.Name      = useItem.Name;
            combinedScroll.Item.Name = useItem.Name;

            var backpack = player.Inventory.GetItemRange(eInventorySlot.FirstBackpack, eInventorySlot.LastBackpack);

            ArrayList removeItems = new ArrayList();

            removeItems.Add(useItem);
            bool combinesToBook = false;

            foreach (InventoryItem item in backpack)
            {
                if (item == null)
                {
                    continue;
                }

                if (ArtifactMgr.CanCombine(combinedScroll.Item, item))
                {
                    combinedScroll = ArtifactMgr.CombineScrolls(combinedScroll.Item, item, ref combinesToBook);
                    removeItems.Add(item);
                    if (combinesToBook)
                    {
                        break;
                    }
                }
            }

            player.Out.SendSpellEffectAnimation(player, player, 1, 0, false, 1);

            Artifact artifact = ArtifactMgr.GetArtifact(combinedScroll.Item);

            if (artifact == null)
            {
                log.Warn(String.Format("Missing artifact for item '{0}'", combinedScroll.Name));
            }
            else
            {
                String receiveMessage = (combinesToBook)
                                        ? artifact.MessageReceiveBook
                                        : artifact.MessageReceiveScrolls;
                player.Out.SendMessage(String.Format(receiveMessage, combinedScroll.Name, useItem.Name),
                                       eChatType.CT_Skill, eChatLoc.CL_SystemWindow);
            }

            if (player.ReceiveItem(player, combinedScroll))
            {
                foreach (InventoryItem item in removeItems)
                {
                    player.Inventory.RemoveItem(item);
                    InventoryLogging.LogInventoryAction(player, "(ARTIFACT;CombineScrolls)", eInventoryActionType.Quest, item.Template, item.Count);
                }
            }
        }