private void OnClickModeTerrain(object sender, EventArgs e) { SimpleActions.Add(WorldBoardScreenAction.TerrainMode); Mode = WorldBoardScreenAction.TerrainMode; }
private void OnClickPolitical(object sender, EventArgs e) { SimpleActions.Add(WorldBoardScreenAction.PoliticalMode); Mode = WorldBoardScreenAction.PoliticalMode; }
private void OnClickLandmasses(object sender, EventArgs e) { SimpleActions.Add(WorldBoardScreenAction.RegionsMode); Mode = WorldBoardScreenAction.RegionsMode; }
private void OnClickArtifacts(object sender, EventArgs e) { SimpleActions.Add(WorldBoardScreenAction.ArtifactMode); Mode = WorldBoardScreenAction.ArtifactMode; }