private void SketchForm_Load(object sender, EventArgs e) { try { this.mapMain.ShowScrollbars = false; this.mapMain.Appearance = esriControlsAppearance.esriFlat; this.mapMain.AutoKeyboardScrolling = true; this.mapMain.AutoMouseWheel = true; this.mapMain.BorderStyle = esriControlsBorderStyle.esriNoBorder; this.mapMain.ShowScrollbars = false; _mapOperator = new MapOperator(); _mapOperator.Map = mapMain.Map; label1.Text = "正在加载数据,请稍等......."; timerLoad.Interval = 1; WorkBench.SetSelectedPage("PageSJGL"); }catch (Exception ex) { System.Diagnostics.Trace.WriteLine(ex); throw new Exception(ex.ToString()); } }
void Start() { if (gameObject.GetComponentInParent <WorkBench> () != null) { currentWorkbench = gameObject.GetComponentInParent <WorkBench> (); } }
private void Start() { pui = GetComponentInParent <PlayerUI>(); if (pui) { craftingTable = pui.player.usingAsset.model.GetComponent <WorkBench>(); } }
public void ThenVerifyTheBusinessPartnerDetailsInApprovalsTabOfWorkbenchV(string nic) { Console.WriteLine("********************************************"); WorkBench ApproveStatusChanged = new WorkBench(); ApproveStatusChanged.ApprovalChangedStatus(nic); Console.WriteLine(""); }
public void ThenApproveTheStatusChangedBusinessPartner(string comment) { Console.WriteLine("********************************************"); WorkBench ApproveStatusChanged = new WorkBench(); ApproveStatusChanged.ChangeStatusBusinessPartner(comment); Console.WriteLine(""); }
public void ThenApproveTheUpdatedBusinessPartner(string comment) { Console.WriteLine("********************************************"); WorkBench approval = new WorkBench(); approval.ApproveInCentral(comment); Console.WriteLine(""); }
public void ThenVerifyTheUpdatedBusinessPartnerDetailsInApprovalsTabOfWorkbenchV(string nic) { Console.WriteLine("********************************************"); WorkBench approval = new WorkBench(); approval.CheckApprovalBusinessPartner(nic); Console.WriteLine(""); }
public void ThenVerifyTheWorkflowDataForUpdatedBusinessPartnerV(string nic) { Console.WriteLine("********************************************"); WorkBench incompleted = new WorkBench(); incompleted.CheckIncompletedBusinessPartner(nic); Console.WriteLine(""); }
public void ThenVerifyTheWorkflowData(string nic) { Console.WriteLine("********************************************"); //dynamic data = table.CreateDynamicInstance(); WorkBench completed = new WorkBench(); completed.GetBspId(nic); Console.WriteLine(""); }
public void ThenVerifyTheBusinessPartnerUpdateDetailsInCompletedActivitiesV(string nic) { Console.WriteLine("********************************************"); WorkBench Completed = new WorkBench(); Completed.GetBspId(nic); Console.WriteLine(""); Console.WriteLine("********************************************"); }
public void ThenVerifyCompletedActivitiesV(string nic) { Console.WriteLine("********************************************"); WorkBench Completed = new WorkBench(); Completed.CompletedActivies(nic); Console.WriteLine(""); Console.WriteLine("********************************************"); }
public void ThenVerifyTheBusinessPartnerDetailsInCompletedActivitiesV(string nic) { Console.WriteLine("********************************************"); Navigation complete = new Navigation(); complete.CompletedCentral(); WorkBench Completed = new WorkBench(); Completed.GetBspId(nic); Console.WriteLine(""); }
private void Awake() { if (_instance != null && _instance != this) { Destroy(this.gameObject); } else { _instance = this; } railPieceGenerator = gameObject.AddComponent <RailPieceGenerator>(); }
/// <summary> /// 作用:动态显示地图比例尺 /// 作者:汪建龙 /// 编写时间:2016年12月27日14:08:11 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void mapMain_OnExtentUpdated(object sender, IMapControlEvents2_OnExtentUpdatedEvent e) { try { string scale = Math.Round(mapMain.ActiveView.FocusMap.MapScale, 3).ToString("f2"); WorkBench.SetStatusBarValue("Scale", string.Format("比例尺:1:{0}", scale)); } catch (Exception ex) { WorkBench.SetStatusBarValue("Scale", ""); System.Diagnostics.Trace.WriteLine(ex); } }
/// <summary> /// 作用:地图选中要素事件 /// 作者:汪建龙 /// 编写时间:2016年12月23日10:34:00 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void mapMain_OnSelectionChanged(object sender, EventArgs e) { IMap map = mapMain.Map; if (map.SelectionCount > 0) { WorkBench.SetStatusBarValue("Message", string.Format("选中{0}个要素", map.SelectionCount)); } else { WorkBench.SetStatusBarValue("Message", ""); } }
/// <summary> /// 作用:当鼠标在地图上移动时,动态实时显示坐标信息 /// 作者:汪建龙 /// 编写时间:2016年12月23日09:32:55 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void mapMain_OnMouseMove(object sender, IMapControlEvents2_OnMouseMoveEvent e) { try { double xTemp = Math.Round(e.mapX, 4); double yTemp = Math.Round(e.mapY, 4); WorkBench.SetStatusBarValue("PointXY", string.Format("X={0},Y={1}", xTemp.ToString("f3"), yTemp.ToString("f3"))); }catch (Exception ex) { WorkBench.SetStatusBarValue("PointXY", "未知错误"); System.Diagnostics.Trace.Write(ex); } }
public void ThenVerifyTheBusinessPartnerDetailsInIncompletedWorkbenchV(string nic) { Console.WriteLine("********************************************"); Navigation IncompletedWorkbench = new Navigation(); IncompletedWorkbench.WorkBenchIncompleted(); WorkBench CheckIncompletedBSDData = new WorkBench(); CheckIncompletedBSDData.CheckIncompletedBusinessPartner(nic); Console.WriteLine(""); }
/// <summary> /// This method gets called by the runtime. Use this method to configure the HTTP request pipeline. /// </summary> public void Configure(IApplicationBuilder app, IHostingEnvironment env, ILoggerFactory loggerFactory) { if (env.IsDevelopment()) { app.UseDeveloperExceptionPage(); } //Start the configuration on WorkBench WorkBench.UseTelemetry <AppInsights>(); WorkBench.UseRepository <CosmosDB>(); WorkBench.UseMessageBus <ServiceBus>(); app.UseWorkBench(); app.UseMvc(); }
/// <summary> /// While in abstract layer, this method calls the LightEvent per CRUD operations in repository /// </summary> /// <typeparam name="T"></typeparam> /// <param name="model"></param> /// <param name="dataOperation"></param> /// <returns></returns> public static Task RaiseEvent <T>(T model, string dataOperation) { try { LightEvent Event = (LightEvent)WorkBench.GetRegisteredService(WorkBenchServiceType.EventHandler); if (Event != null) { Event.SendToHub(model, dataOperation); } } catch (Exception exRegister) { ((LightTelemetry)WorkBench.Telemetry).TrackException(exRegister); } return(Task.FromResult <T>(default(T))); }
public void Configure(IApplicationBuilder app, IWebHostEnvironment env) { if (env.IsDevelopment()) { app.UseDeveloperExceptionPage(); } else { app.UseHsts(); } WorkBench.UseTelemetry <AppInsights>(); WorkBench.UseRepository <CosmosDB>(); WorkBench.UseMessageBus <ServiceBus>(); app.UseWorkBench(); app.UseHttpsRedirection(); app.UseMvc(); }
public override void OnClick() { try { SketchForm sketchForm = WorkBench.FindDocument <SketchForm>(); if (sketchForm == null) { sketchForm = WorkBench.ShowDocument <SketchForm>(); if (PubishFunction.LoadDataState) { sketchForm.LoadMapData(); } } else { sketchForm.Activate(); } }catch (Exception ex) { throw new Exception(ex.ToString()); } }
/// <summary> /// Returns the first item you can build, if any. /// </summary> /// <returns></returns> internal Type GetBuildableType(WorkBench workBench) { if (workBench.CanAssemble(typeof(PowerCube), this)) { return(typeof(PowerCube)); } else if (workBench.CanAssemble(typeof(GlassCube), this)) { return(typeof(GlassCube)); } else if (workBench.CanAssemble(typeof(PositronEmitter), this)) { return(typeof(PositronEmitter)); } else if (workBench.CanAssemble(typeof(AntimatterCoil), this)) { return(typeof(AntimatterCoil)); } return(null); }
/// <summary> /// Activates the WorkBench and the middleware of its services previously initiatedB. /// </summary> /// <param name="builder">The builder of the core application</param> /// <returns>The builder of the core application</returns> public static IApplicationBuilder UseWorkBench(this IApplicationBuilder builder) { //Inject telemetry middleware according to ILightTelemetry type informed in WorkBench.UseTelemetry<T>(), being it either AMAW's or custom. Object telemetryService = WorkBench.GetRegisteredService(WorkBenchServiceType.Telemetry); //If a ILightTelemetry type was injected then injects its related middleware if (telemetryService != null) { builder.UseTelemetry(); } // Inject Swagger for all microservices builder.UseOpenApiSwagger(); builder.UseOpenApiConventions(); //Inject ByPass Auth and MVC Authentication builder.UseByPassAuth(); builder.UseAuthentication(); //Inject to UseCors on the WorkBench builder.UseCrossOrigin(); // Enables Json localization builder.AddLocalization(); /////Adicionando o serviço de Health Check builder.UseHealthCheck(); // Inject Model Specification middleware builder.UseModelSpecification(); //Inject Polly framework, to Resilience. WorkBench.Polly = WorkBench.Polly ?? new Runtime.Polly.Polly(); //Always injects the InputValidation middleware return(builder.UseMiddleware <MiddlewareInputValidation>()); }
//! Actions by clicking on an item. /*! If the application is "lab_workBench", remove reagent liquid from inventory, else if the liquid is in inventory, set the name and the concentration. */ public void MsgMouseDown() { if (Application.loadedLevelName == "lab_workBench") { WorkBench wb = FindObjectOfType(typeof(WorkBench)) as WorkBench; Enable(); inventory.RemoveReagentLiquid(this); // wb.useSlot(this, null); //TODO descomentar isso, fazendo as alteraçoes necessarias no workbench } else { MachineBehaviour machine = FindObjectOfType(typeof(MachineBehaviour)) as MachineBehaviour; if (machine != null && inventory) { if (machine.textResult != null) { machine.textResult.text = "waiting"; } machine.actualReagent = info.Formula; machine.actualConcentration = concentration; } } }
public void SetWorkbench(WorkBench workbenchObj) { this._myWorkBench = workbenchObj; this.Initialize(); }
void Controll() { GameMng.instance.PressE.SetActive(false); RaycastHit hitinfo; bool israyhit = Physics.Raycast(Camera.main.transform.position, Camera.main.transform.forward, out hitinfo, 8.0f); if (PlayerType == PLAYERTYPE.HEALER && Input.GetKeyDown(KeyCode.Mouse0) && israyhit) { if (hitinfo.transform.gameObject.CompareTag("Player")) { HealTarget = hitinfo.transform.gameObject; } } if (Input.GetKeyDown(KeyCode.F)) { CmdSetFlash(!FlashActive); } if (!isOtherInvOn && !isWorkBenchOn) { if (!isInvOn) { if (Input.GetKeyDown(KeyCode.Q)) { OpenInventory(); } } else if (Input.GetKeyDown(KeyCode.Q) || Input.GetKeyDown(KeyCode.Escape)) { CloseInventory(); } } if (!isInvOn) { if (!isWorkBenchOn) { if (israyhit) { workbench = hitinfo.transform.GetComponent <WorkBench>(); if (workbench != null) { GameMng.instance.PressE.SetActive(true); if (Input.GetKeyDown(KeyCode.E)) { isWorkBenchOn = true; workbench.OpenWorkBech(); } } } } else { if ((Input.GetKeyDown(KeyCode.E) || Input.GetKeyDown(KeyCode.Escape)) && workbench != null) { isWorkBenchOn = false; workbench.CloseWorkBech(); } } } if (!isOtherInvOn) { if (israyhit) { otherInventory = hitinfo.transform.GetComponent <OtherInventory>(); if (otherInventory != null && otherInventory.enabled) { GameMng.instance.PressE.SetActive(true); if (Input.GetKeyDown(KeyCode.E)) { isOtherInvOn = true; otherinventoryobject = hitinfo.transform.gameObject; OpenOtherInventory(otherinventoryobject); } } } } else { if ((Input.GetKeyDown(KeyCode.E) || Input.GetKeyDown(KeyCode.Escape)) && otherInventory != null) { isOtherInvOn = false; CloseOtherInventory(otherinventoryobject, inventory.gameObject); if (otherInventory.OpenToDestroy) { Destroy(otherInventory.gameObject); } } } if (isInvOn || isWorkBenchOn || isWorkBenchOn) { return; } if (Input.GetKeyDown(KeyCode.Mouse0) && PlayerState == (PlayerState | PLAYERSTATE.ZOOM)) { Shoot(Camera.main.transform.position, Camera.main.transform.forward); } for (KeyCode k = KeyCode.Alpha1; k < KeyCode.Alpha6; k++) { if (Input.GetKeyDown(k)) { playerstatus.setEquipItem((int)k - 49); } } Item eitem = inventory.UIInventory.getItemByNum(playerstatus.EquipItem + 30); if (israyhit && eitem != null) { barrier = hitinfo.transform.GetComponent <Barrier>(); Door door = hitinfo.transform.GetComponent <Door>(); if (door != null && Input.GetMouseButtonDown(1)) { CmdOpenCloseDoor(door.gameObject); } if (eitem.id == 25 && Input.GetMouseButtonDown(0)) { inventory.UIInventory.DestroyItem(inventory.UIInventory.getItemByNum(30 + playerstatus.EquipItem), 1); SpawnCampFire(hitinfo.point + (Vector3.one / 2.0f)); clearmng.setCampFirePlant(); } if (barrier != null && barrier.isBroken && ItemDatabase.instance.Items[eitem.id].itemType == ItemDatabase.ItemType.RepairMaterial && barrier.gameObject.CompareTag("Window")) { barrier.meshrenderer.material = GameMng.instance.RepairMaterials[eitem.id - 13]; barrier.isPreview = true; if (Input.GetMouseButtonDown(0)) { inventory.UIInventory.DestroyItem(inventory.UIInventory.getItemByNum(30 + playerstatus.EquipItem), 1); CmdSetNewBarrier(barrier.gameObject, eitem.id - 13); } } if (eitem.id == 26 && Input.GetMouseButtonDown(0)) { inventory.UIInventory.DestroyItem(inventory.UIInventory.getItemByNum(30 + playerstatus.EquipItem), 1); CmdSetRadio(hitinfo.point + (Vector3.one / 2.0f)); clearmng.setRadio(); } } if ((Input.GetKeyDown(KeyCode.Space) || Input.GetAxis("Mouse ScrollWheel") > 0f) && isGround) { JumpFlag = true; } foreach (var item in FindObjectsOfType <Barrier>()) { item.isPreview = false; } }
internal void CreateWorkBench() { this.WorkBench = new WorkBench(); }
public void GenerateCraftingList() { playerUsing.pui.UpdateCraftingPanelScroll(true); WorkBench station = playerUsing.usingAsset.model.GetComponent <WorkBench>(); playerUsing.pui.craftingPanel.SetActive(true); playerUsing.pui.craftingPanel.transform.Find("Title").GetComponent <TextMeshProUGUI>().text = "Assembly Blueprints"; Button b = playerUsing.pui.craftingPanel.GetComponentInChildren <Button>(); foreach (Button butt in b.transform.parent.GetComponentsInChildren <Button>()) { if (butt == b) { continue; } Destroy(butt.gameObject); } if (station.blueprintsUnlocked) { foreach (AssetData d in C.c.data.assetData) { if (d.workbenchNeeded != station.type || d.craftingMaterials.Count == 0) { continue; } var newButton = Instantiate(b, b.transform.parent); if (d.craftingOutput == 1) { newButton.transform.GetChild(0).GetComponent <TextMeshProUGUI>().text = d.name; } else { newButton.transform.GetChild(0).GetComponent <TextMeshProUGUI>().text = d.name + " (" + d.craftingOutput + ")"; } newButton.GetComponent <CraftingButton>().craftBlueprintData = d; } Destroy(b.gameObject); } else if (C.c.data.craftingBlueprintList.Count > 0) { foreach (AssetData d in C.c.data.craftingBlueprintList) { if (d.workbenchNeeded != station.type) { continue; } var newButton = Instantiate(b, b.transform.parent); if (d.craftingOutput == 1) { newButton.transform.GetChild(0).GetComponent <TextMeshProUGUI>().text = d.name; } else { newButton.transform.GetChild(0).GetComponent <TextMeshProUGUI>().text = d.name + " (" + d.craftingOutput + ")"; } } Destroy(b.gameObject); } else { b.transform.GetChild(0).GetComponent <TextMeshProUGUI>().text = "No Assembly Blueprints"; } }
public void ThenVerifiedThatComapnyDBDataInCompletedActivitiesOfWorkbenchMAAA(string br) { WorkBench completed = new WorkBench(); completed.CompanyCompletedActivities(br); }
public void SetWorkbench(WorkBench workbenchObj) { this._myWorkBench = workbenchObj; this.Initialize(); }
/// <summary> /// Initializes selected cartridges for WorkBench /// </summary> public static void ConfigureWorkBench() { WorkBench.UseTelemetry <AppInsights>(); WorkBench.UseEnventHandler <AzureEventHub>(); }