public async Task <ActionResult <WinnerGame> > PostWinnerGame(WinnerGame winnerGame) { _context.WinnerGame.Add(winnerGame); await _context.SaveChangesAsync(); return(CreatedAtAction("GetWinnerGame", new { id = winnerGame.Id }, winnerGame)); }
public async Task <IActionResult> PutWinnerGame(Guid id, WinnerGame winnerGame) { if (id != winnerGame.Id) { return(BadRequest()); } _context.Entry(winnerGame).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!WinnerGameExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }