public IMatch CreateMatch()
        {
            IMatch m = null;

            if (_tournament.IsStarted && _teams == null)
            {
                _teams = Winner.ToList();
            }

            if (_tournament != null && _tournament.IsStarted && !_played)
            {
                m       = new Match(_teams.ElementAt(0), _teams.ElementAt(1), AmountGameSets, AmountGoalsPerSet);
                _played = true;
            }

            return(m);
        }