public void llPursue(LSL_String target, LSL_List options) { IBotManager botManager = World.RequestModuleInterface <IBotManager>(); if (botManager != null) { float fuzz = 2; Vector3 offset = Vector3.Zero; bool requireLOS = false; // 20131224 not used bool intercept; = false; //Not implemented for (int i = 0; i < options.Length; i += 2) { LSL_Integer opt = options.GetLSLIntegerItem(i); if (opt == ScriptBaseClass.PURSUIT_FUZZ_FACTOR) { fuzz = (float)options.GetLSLFloatItem(i + 1).value; } if (opt == ScriptBaseClass.PURSUIT_OFFSET) { offset = options.GetVector3Item(i + 1).ToVector3(); } if (opt == ScriptBaseClass.REQUIRE_LINE_OF_SIGHT) { requireLOS = options.GetLSLIntegerItem(i + 1) == 1; } // 20131224 not used if (opt == ScriptBaseClass.PURSUIT_INTERCEPT) // 20131224 not used intercept = options.GetLSLIntegerItem(i + 1) == 1; } botManager.FollowAvatar(m_host.ParentEntity.UUID, target.m_string, fuzz, fuzz, requireLOS, offset, m_host.ParentEntity.OwnerID); } }
public void botSetMap(string keyOfBot, LSL_List positions, LSL_List movementType, LSL_Integer flags) { if (!ScriptProtection.CheckThreatLevel(ThreatLevel.Moderate, "botSetMap", m_host, "bot", m_itemID)) { return; } List <Vector3> PositionsMap = new List <Vector3>(); for (int i = 0; i < positions.Length; i++) { LSL_Vector pos = positions.GetVector3Item(i); PositionsMap.Add(new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); } List <TravelMode> TravelMap = new List <TravelMode>(); for (int i = 0; i < movementType.Length; i++) { LSL_Integer travel = movementType.GetLSLIntegerItem(i); TravelMap.Add((TravelMode)travel.value); } IBotManager manager = World.RequestModuleInterface <IBotManager>(); if (manager != null) { manager.SetBotMap(UUID.Parse(keyOfBot), PositionsMap, TravelMap, flags.value, m_host.OwnerID); } }
public void llNavigateTo(LSL_Vector point, LSL_List options) { List <Vector3> positions = new List <Vector3>() { point.ToVector3() }; List <TravelMode> travelMode = new List <TravelMode>() { TravelMode.Walk }; IBotManager botManager = World.RequestModuleInterface <IBotManager>(); int flags = 0; if (options.Length > 0) { flags |= options.GetLSLIntegerItem(0); } if (botManager != null) { botManager.SetBotMap(m_host.ParentEntity.UUID, positions, travelMode, flags, m_host.ParentEntity.OwnerID); } }
public void llSetKeyframedMotion(LSL_List keyframes, LSL_List options) { if (!ScriptProtection.CheckThreatLevel(ThreatLevel.None, "LSL", m_host, "LSL", m_itemID)) { return; } if (!m_host.IsRoot) { Error("llSetKeyframedMotion", "Must be used in the root object!"); return; } KeyframeAnimation.Data dataType = KeyframeAnimation.Data.Both; KeyframeAnimation.Modes currentMode = KeyframeAnimation.Modes.Forward; for (int i = 0; i < options.Length; i += 2) { LSL_Integer option = options.GetLSLIntegerItem(i); LSL_Integer value = options.GetLSLIntegerItem(i + 1); if (option == ScriptBaseClass.KFM_COMMAND) { m_host.ParentEntity.AddKeyframedMotion(null, (KeyframeAnimation.Commands)value.value); break; //Its supposed to be the only option in the list } if (option == ScriptBaseClass.KFM_MODE) { currentMode = (KeyframeAnimation.Modes)value.value; } else if (option == ScriptBaseClass.KFM_DATA) { dataType = (KeyframeAnimation.Data)value.value; } } List <Vector3> positions = new List <Vector3>(); List <Quaternion> rotations = new List <Quaternion>(); List <float> times = new List <float>(); for (int i = 0; i < keyframes.Length; i += (dataType == KeyframeAnimation.Data.Both ? 3 : 2)) { if (dataType == KeyframeAnimation.Data.Both || dataType == KeyframeAnimation.Data.Translation) { LSL_Vector pos = keyframes.GetVector3Item(i); positions.Add(pos.ToVector3()); } if (dataType == KeyframeAnimation.Data.Both || dataType == KeyframeAnimation.Data.Rotation) { LSL_Rotation rot = keyframes.GetQuaternionItem(i + (dataType == KeyframeAnimation.Data.Both ? 1 : 0)); Quaternion quat = rot.ToQuaternion(); quat.Normalize(); rotations.Add(quat); } LSL_Float time = keyframes.GetLSLFloatItem(i + (dataType == KeyframeAnimation.Data.Both ? 2 : 1)); times.Add((float)time); } KeyframeAnimation animation = new KeyframeAnimation { CurrentMode = currentMode, PositionList = positions.ToArray(), RotationList = rotations.ToArray(), TimeList = times.ToArray(), CurrentAnimationPosition = 0, InitialPosition = m_host.AbsolutePosition, InitialRotation = m_host.GetRotationOffset() }; m_host.ParentEntity.AddKeyframedMotion(animation, KeyframeAnimation.Commands.Play); }
public void llUpdateCharacter(LSL_List options) { IBotManager botManager = World.RequestModuleInterface <IBotManager>(); if (botManager != null) { IBotController controller = botManager.GetCharacterManager(m_host.ParentEntity.UUID); if (controller == null) { return; // nothing to controll :( } for (int i = 0; i < options.Length; i += 2) { LSL_Integer opt = options.GetLSLIntegerItem(i); LSL_Float value = options.GetLSLFloatItem(i + 1); if (opt == ScriptBaseClass.CHARACTER_DESIRED_SPEED) { controller.SetSpeedModifier((float)value.value); } else if (opt == ScriptBaseClass.CHARACTER_RADIUS) { } else if (opt == ScriptBaseClass.CHARACTER_LENGTH) { } else if (opt == ScriptBaseClass.CHARACTER_ORIENTATION) { } else if (opt == ScriptBaseClass.CHARACTER_AVOIDANCE_MODE) { } else if (opt == ScriptBaseClass.CHARACTER_TYPE) { } else if (opt == ScriptBaseClass.TRAVERSAL_TYPE) { } else if (opt == ScriptBaseClass.CHARACTER_MAX_ACCEL) { } else if (opt == ScriptBaseClass.CHARACTER_MAX_DECEL) { } else if (opt == ScriptBaseClass.CHARACTER_MAX_TURN_RADIUS) { } else if (opt == ScriptBaseClass.CHARACTER_DESIRED_TURN_SPEED) { } else if (opt == ScriptBaseClass.CHARACTER_MAX_SPEED) { } else if (opt == ScriptBaseClass.CHARACTER_ACCOUNT_FOR_SKIPPED_FRAMES) { } else if (opt == ScriptBaseClass.CHARACTER_STAY_WITHIN_PARCEL) { } } } }
public LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options) { if (!ScriptProtection.CheckThreatLevel(ThreatLevel.None, "LSL", m_host, "LSL", m_itemID)) { return(new LSL_List()); } LSL_List list = new LSL_List(); Vector3 rayStart = start.ToVector3(); Vector3 rayEnd = end.ToVector3(); Vector3 dir = rayEnd - rayStart; float dist = Vector3.Mag(dir); int count = 1; bool detectPhantom = false; int dataFlags = 0; int rejectTypes = 0; for (int i = 0; i < options.Length; i += 2) { if (options.GetLSLIntegerItem(i) == ScriptBaseClass.RC_MAX_HITS) { count = options.GetLSLIntegerItem(i + 1); } else if (options.GetLSLIntegerItem(i) == ScriptBaseClass.RC_DETECT_PHANTOM) { detectPhantom = (options.GetLSLIntegerItem(i + 1) > 0); } else if (options.GetLSLIntegerItem(i) == ScriptBaseClass.RC_DATA_FLAGS) { dataFlags = options.GetLSLIntegerItem(i + 1); } else if (options.GetLSLIntegerItem(i) == ScriptBaseClass.RC_REJECT_TYPES) { rejectTypes = options.GetLSLIntegerItem(i + 1); } } if (count > 16) { count = 16; } else if (count <= 0) { Error("llCastRay", "You must request at least one result from llCastRay."); return(new LSL_List()); } List <ContactResult> results = new List <ContactResult>(); bool checkTerrain = !((rejectTypes & ScriptBaseClass.RC_REJECT_LAND) == ScriptBaseClass.RC_REJECT_LAND); bool checkAgents = !((rejectTypes & ScriptBaseClass.RC_REJECT_AGENTS) == ScriptBaseClass.RC_REJECT_AGENTS); bool checkNonPhysical = !((rejectTypes & ScriptBaseClass.RC_REJECT_NONPHYSICAL) == ScriptBaseClass.RC_REJECT_NONPHYSICAL); bool checkPhysical = !((rejectTypes & ScriptBaseClass.RC_REJECT_PHYSICAL) == ScriptBaseClass.RC_REJECT_PHYSICAL); if (checkAgents) { ContactResult[] agentHits = AvatarIntersection(rayStart, rayEnd); foreach (ContactResult r in agentHits) { results.Add(r); } } if (checkPhysical || checkNonPhysical || detectPhantom) { ContactResult[] objectHits = ObjectIntersection(rayStart, rayEnd, checkPhysical, checkNonPhysical, detectPhantom, count + 2); for (int iter = 0; iter < objectHits.Length; iter++) { // Redistance the Depth because the Scene RayCaster returns distance from center to make the rezzing code simpler. objectHits[iter].Depth = Vector3.Distance(objectHits[iter].Pos, rayStart); results.Add(objectHits[iter]); } } if (checkTerrain) { ContactResult?groundContact = GroundIntersection(rayStart, rayEnd); if (groundContact != null) { results.Add((ContactResult)groundContact); } } results.Sort(delegate(ContactResult a, ContactResult b) { return(a.Depth.CompareTo(b.Depth)); }); int values = 0; ISceneEntity thisgrp = m_host.ParentEntity; foreach (ContactResult result in results) { if (result.Depth > dist) { continue; } // physics ray can return colisions with host prim // this is supposed to happen if (m_host.LocalId == result.ConsumerID) { continue; } if (!checkTerrain && result.ConsumerID == 0) { continue; //Terrain } UUID itemID = UUID.Zero; int linkNum = 0; ISceneChildEntity part = World.GetSceneObjectPart(result.ConsumerID); // It's a prim! if (part != null) { // dont detect members of same object ??? if (part.ParentEntity == thisgrp) { continue; } if ((dataFlags & ScriptBaseClass.RC_GET_ROOT_KEY) == ScriptBaseClass.RC_GET_ROOT_KEY) { itemID = part.ParentEntity.UUID; } else { itemID = part.UUID; } linkNum = part.LinkNum; } else { IScenePresence sp = World.GetScenePresence(result.ConsumerID); /// It it a boy? a girl? if (sp != null) { itemID = sp.UUID; } } list.Add(new LSL_String(itemID.ToString())); if ((dataFlags & ScriptBaseClass.RC_GET_LINK_NUM) == ScriptBaseClass.RC_GET_LINK_NUM) { list.Add(new LSL_Integer(linkNum)); } list.Add(new LSL_Vector(result.Pos)); if ((dataFlags & ScriptBaseClass.RC_GET_NORMAL) == ScriptBaseClass.RC_GET_NORMAL) { Vector3 norm = result.Normal * -1; list.Add(new LSL_Vector(norm)); } values++; if (values >= count) { break; } } list.Add(new LSL_Integer(values)); return(list); }